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Old 02-07-2004, 04:36 PM   #46
doncha_magoso
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Well... about the side mirrors... Yes... I´m making them again, but just the part where it fits with the door...

about the grate...

it´s a texture and a transparency map applied... the same with the front and the back...

BTW and as a clue... my license ID keyword is on the plate, so there are the first letters of my name and my birthday... (also a little reference of my country´s flag...)

take care guys!!!

(i´m working on the windows frame rubbers... those that hold the glasses...)
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Old 19-07-2004, 04:20 PM   #47
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Default well.. finally an update

here you can see some interiors...
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Old 19-07-2004, 08:48 PM   #48
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awesome stuff !
i'd kill for a screenshot at the materials used in this scene...any chance of making me happy ? i'm just curious..mine looks good on a side and realy burned on the other...
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Old 20-07-2004, 08:57 PM   #49
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well... i just set the color i like (obviously the blue) and make it 10% reflective but with an sperical+ray traced enviromen (crome.tga at the images/reflections folder at lighwave`s instalation folder) and that`s it... u don`t need to set up a scenery backdrop and just take care of ilumination... Use some backdrop radiosity (play with it) and I think that`s all...

take care man!
thanks for posting!
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Old 24-07-2004, 04:05 AM   #50
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well...

just a little render with different color...
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Old 24-07-2004, 04:16 PM   #51
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looking good the red colour kind of gets lost with the floor maybe trying different colours how did you make the lights can you point me to any tutorials because i am struggling with that bit on my BMW
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Old 31-07-2004, 04:10 PM   #52
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well... at this point I'm gonna say that there's no light in this scene... or at least not a common light...

I compose the virtual room with those white lines as luminose... about 150- 200% luminose, also I turn interpolated radiosity on and set it to 20% (rad intensity) and 30% (ambient intensity) and that's it... you can add some luminose meshes and point them towards you car... be sure to turn "shading noise reduction" on... and at least low AA... read you later guys!
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Old 31-07-2004, 08:16 PM   #53
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i meant the lights on the car, you know the head lights but thanks for the lighting setup anyway
Thanks
Rob
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Old 10-08-2004, 12:54 PM   #54
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Default wellll... after a long long time...

here´s an small update and a little gift your you guys...
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Old 10-08-2004, 12:56 PM   #55
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Default and some other things...

here´s the rim I´ve been working on for this car... now I like it!!!:p
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Old 10-08-2004, 01:11 PM   #56
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Default well...

and here's the preview of the scene I'm trying to achieve...
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Old 11-08-2004, 03:01 AM   #57
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Wow! Seriously sweet! You sure are getting close to that photo. Best of Luck dude.
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Old 13-08-2004, 12:57 AM   #58
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well... I think I`ll post something tonight as I'm experimenting wirh DOF and Bloom filters... THOSE ARE GREAT!!!
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Old 16-08-2004, 04:54 AM   #59
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Default here's what I've done

here is it
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Old 16-08-2004, 04:57 AM   #60
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some more wireframes
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