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Old 26-06-2004, 07:35 PM   #46
Sharp
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iv ran into a problem when trying to model the areana

i will also have this when it scene to which will make it vhard for me to move bones

i was wondering if theres was an option or something to stop it doing it.
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Old 26-06-2004, 08:56 PM   #47
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i havent fixed that problem but i have found a way around it kind of

here a look at what the arena im not doing much work on it. and im going to place the nagas (same model as the warriors unfortunately) all over the seats and have 2 with weapons fighting

also theres a very annoying shape in the middle of it if you can see has any1 any idea on how to get rid of this?
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Old 26-06-2004, 09:15 PM   #48
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grrrrr comp keeps crashing. o well all i lost was them pillars and my scene.

i done enouth for today. hope i can get a few poses done tommorow
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Old 27-06-2004, 04:36 AM   #49
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All the luck to you man. Hope you finish with the fighting scene.
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Old 27-06-2004, 05:03 AM   #50
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Annoying shape in the middle? You mean those two triangle things. Looks like a problem with the mesh to me- as to how to get rid of it though, I'm afraid I can only suggest the bleedin' obvious of "try altering the mesh" - sorry, not much help!
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Old 27-06-2004, 03:52 PM   #51
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yeah probably something to do with that i tryed sub divideing it and jittering the points to give some deformation in the ground but the traingles where still there so i think it might be a problem with the textures and its size ill try fiddleing with it some.

if not you can only notice it from up above so
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Old 27-06-2004, 10:22 PM   #52
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is there away to hide the mesh and just work on the bones because its hard to move the bones around especcialy when you carnt see them. inside the mesh
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Old 28-06-2004, 09:19 AM   #53
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I remember seeing this in some kind of tute. (a bit time consuming though). Create a slider for the transparency of the mesh. So when you need to see the bones just use the slider a bit and it goes transparent. I think you have to put a transparency channel into a slider or something. Not much help but its all i can give.
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Old 28-06-2004, 01:14 PM   #54
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yeah thanks i didnt think of that. that should help see them
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Old 28-06-2004, 08:21 PM   #55
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im terrible at animateing i never done it befor so im just going to move things around into one postion at take a piccy. something like this attached here only better lighting.

i think i have got the textures on the body done enouth used just procedural though. carnt do much on the arena but im not focusing on that and going to blur it out in the final render.

is the arena green? it looked green when i was on another monitor and its surposed to be sandstone

is there anyway to stop there feet from going underneath the ground i know theres someway of setting an object that way i read it somewhere but i dont know where


also when i go into layout and put both the arena and the creature in at same time when i zoom in to go to the creature it disapears and the camera increases like 10x in size (by that i mean the shape what you see in perspective)

so i carnt move the creature around knowing where the arena is can any1 help me with this

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Old 28-06-2004, 08:26 PM   #56
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damn forgeting to attach is really annoying
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Old 29-06-2004, 03:17 AM   #57
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Do you manually create keyframes? If that is your problem then just create keyframes every time you move an object.

Another thing make sure that the ground of the colloseum is stationed at 0 degrees - x - axis....This will help since then you only have to position his feet on the 0 m level.
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Old 29-06-2004, 04:34 PM   #58
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You need to light the scene better. Cant see the character well enough. Good Job... Keep at it.
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Old 29-06-2004, 04:37 PM   #59
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yea i know i carnt really do lighting, and i thikn the arena sucked so i have scrapped it. so im just going to do a final render on the model with no scenery
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Old 29-06-2004, 07:06 PM   #60
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wow it really looks kool when made into glass


i dont really know which of these 2 i should give as my final it has to be 1 of them because i carnt do what i planned so im going to comtinue at that when i get abit better at that kind of stuff. so ill do that at a later date.

which of these do you prefer
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