18-08-2004, 07:04 PM | #46 |
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it looks better everytime i see it.
i think the size of ur scales seem fine, i wud keep them the same but i suppose u cud try a dif size jsut 2 test. u sure have won this comp. but i wanted 2 know - ur dino looks like a raptor so far, how are u goin 2 make it ur own creation wot i mean is in the rules it sez create a dinoaur but the catch was 2 make a dino up. love ur work. a sure winner. glad i entered as a noob. |
18-08-2004, 08:29 PM | #47 |
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Thx all,
Sharp : No displacement for the moment, the bump mas is created in photoshop using some seamless textures and pinting with my tablet... I think I could try ZBrush, nut I don't have it... and don't really need it for the moment (maybe when I ll have too much money... :p ) S2-Speedy : Yes the scale are a little bit small, but it was just to test some textures and toshop layering processes... the real texture will come when model will be done! Ur right, my model is inspired by raptor,but is much bigger... as u can see with the relation size between eyes and head... I started modelling without any references, then as it was taking shape I started browsing google-image search, and took inspiration. I don't want to make a special flying horned version of a raptor, just make a dinosaur that could have existed... |
18-08-2004, 09:32 PM | #48 |
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ohh cool. i fort u might change stuff. i was jsut interested 2 find out wot the final thing might look like . thnks
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18-08-2004, 11:15 PM | #49 |
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wow nice work of it then just a bump outa photoshop.
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19-08-2004, 08:49 AM | #50 |
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sweet
Thats a great model and even better texture:tup: even if it was some test textures, one question does the tablet really help when it comes to texturing?
once again great model. Dae
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"I THINK, THEREFORE I AM" René*„escartes |
19-08-2004, 11:33 AM | #51 |
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any updates yet?? cant wait to see the rest of your model
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19-08-2004, 12:28 PM | #52 |
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Looking cool. After seeing this, I think I should enter over at SM
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19-08-2004, 04:45 PM | #53 |
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heh, that wouldn't change anything. All the sites compete together. You just gotta push yourselves! :tup:
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20-08-2004, 05:54 AM | #54 |
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update... didn't have lot of time these days... body under construction...
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20-08-2004, 11:06 AM | #55 |
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Wow really nice modelling,,, care to explain the texturing part.... Kind of reminds me of the organic texturing a raptor over at newtek's site... Is it UV? if so any shots of it?
Thanks,,, i think you might just have this in the bag. |
22-08-2004, 01:04 PM | #56 |
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The UV was just a basic X-axis planar one...
update : currently working on legs, almost finished, just the feet to do... but lots of poly here! :o Anyway, more to come!!! |
22-08-2004, 01:11 PM | #57 |
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amazin cant wait 2 see it finshed.
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23-08-2004, 12:09 AM | #58 |
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Out of interest what is the poly count? Mine is about 2500 for the body and over 16000 for the head.
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23-08-2004, 05:06 AM | #59 |
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Wow, Oz! 16k for the head!?!
mine is : - 4750 for the "skin" (head is around 2k poly) - 6700 for claw, teeth, eyeballs |
23-08-2004, 09:02 AM | #60 |
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looks really good, have no critic on this one :tup:
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