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#61 |
Registered Member
Join Date: Feb 2003
Posts: 102
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I totally agree with Bullet,
this last one is not really good... check this: stegosaurus or : this one Hope it helps! |
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#62 |
Full Access Member
Join Date: Aug 2003
Location: Port Moody, BC
Posts: 82
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I like this style.. quite a neat brute!
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#63 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
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Allrighty then, I've just decided to change my entry. I'll be scrapping the idea of the mixed, wierd stegosaurus and going after a machine-powered Velociraptor! Here's a little pic. showing my progress... i'm just building as i go along.
And i've already started on some very rusty and brown textures... using PHOTOSHOP CS!!! (b. day gift)! I was still sitting on 5.0 till now. I'm ready to start fresh and buff up some of my skills! ![]() |
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#64 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
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very, quick arm here. about 15 min of work on this one... I will put some more detail with wires and stuff like that, later.
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#65 |
Registered Member
Join Date: Jul 2004
Location: ENGLAND UK
Posts: 391
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a new idea
![]() gud job we av another month ![]() doin a robo-dino 2. gud luck wiv this 1 zeeman |
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#66 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
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Thank you s2-Speedy!
![]() Anyhoo, 3 hrs of hard and gruelling work in modeller later... :tired: I just discovered the rail extrude and rail clone commands. They are sooo USEFULL!!!! ![]() |
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#67 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
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here, i just compiled all the pieces together... tell me what u think.
![]() And, the total poly count is.... 9,768 ![]() Last edited by Zeeman; 04-09-2004 at 05:10 PM. |
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#68 |
The Maya Mountain
Join Date: Jan 2003
Location: Port Orchard, WA
Posts: 654
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Lookin' pretty cool!
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#69 |
Registered Member
Join Date: Jul 2004
Location: ENGLAND UK
Posts: 391
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looks ace
![]() what colours are u havin. are u havin it chrome? i like white and blk and chrome. av u sin i, robot,(the film) it kind of reminds me of that but a dino version. lookin great. ![]() |
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#70 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
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lol. hehe
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#71 |
Registered Member
Join Date: Apr 2004
Posts: 206
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That looks pretty cool man, I don't see any problems.
I have to agree with speedy on this, reminds me of I, robot what I think would add to it ( note: you don't have to listen to me ![]() |
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#72 |
Registered Member
Join Date: Feb 2003
Posts: 102
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Seems great Zeeman,
I'm a little disapointed, I really liked your precedent dino, and I really wanted u to work more on it, but what can I say??? It's great,and I really can't wait to see more... keep us updated mate!!!!! Keep up that great work!!! |
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#73 |
Registered Member
Join Date: Apr 2004
Posts: 206
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WHAT WHAT WHAT? I came back to re-read your thread and look at your old and new dino and I read "9,768 Polys" good **** thats 3 1/2 times more then I got on mine ( tho im not done and haven't done details) that's savage man you most have an awsome machine to be working like that.
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#74 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
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got the head done this morning, i just blew right past the 10,000 poly line and i can notice my computer struggling with it. Although its pulling along well!
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#75 |
Full Access Member
Join Date: Aug 2003
Location: Manchester, PA
Posts: 1,319
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Dude awesome stuff here!!
__________________
Johnny was a chemist's son, but Johnny is no more. What Johnny thought was H2O was H2SO4. |
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Thread | Thread Starter | Forum | Replies | Last Post |
Nov / Dec - noOb - Zeeman | Zeeman | Previous Challenges & Competitions Area | 21 | 15-11-2005 11:41 PM |
Sept/Oct - nOoB - Zeeman | Zeeman | Previous Challenges & Competitions Area | 0 | 19-09-2005 09:15 PM |
Mar/Apr - Noob - Zeeman | Zeeman | Previous Challenges & Competitions Area | 16 | 19-03-2005 10:56 AM |
dec/jan - noob - Zeeman | Zeeman | Previous Challenges & Competitions Area | 52 | 08-02-2005 08:03 PM |
Oct / Nov - noob - Zeeman | Zeeman | Previous Challenges & Competitions Area | 9 | 11-10-2004 08:46 AM |
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