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#61 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
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ur making good progress dude, but the little skin thingy on the corner of his mouth or jaw, might be a little dark... O and much better bump map!
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#62 |
Full Access Member
Join Date: Feb 2004
Location: Nottingham, England
Posts: 313
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yep the corner of the mouth is going to get a complete texture bump and all so it doesn't matter about the colour now i was just putting a basic colour on there but thanks
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#63 |
Full Access Member
Join Date: Feb 2004
Location: Nottingham, England
Posts: 313
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here he is with a tongue not worked on him much today but i am just setting up a skeleton to test the deformation so expect some poses posted soon
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#64 |
Registered Member
Join Date: Nov 2003
Location: the netherlands
Posts: 798
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i said it before and i say it again....looking good spike!! the bump is great!! one critic about the tongue!! looks like it is not attached to anything!! as for as i know the tongue was attached to the lower part of the innermouth!! looks like its coming out of his stomach at the moment!!
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#65 |
Full Access Member
Join Date: Feb 2004
Location: Nottingham, England
Posts: 313
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just to clarify something i am allowed to use ZBRUSH to create textures and displacement maps of my dino
just letting people know that i am still working on this and am now detailing |
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#66 |
Full Access Member
Join Date: Feb 2004
Location: Nottingham, England
Posts: 313
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just starting to get to know ZBRUSH but here is a little test now for my dino
http://www.wakehosting.com/upload/fi...den%20idol.jpg |
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#67 |
Registered Member
Join Date: Jul 2004
Location: ENGLAND UK
Posts: 391
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i think u ar allowed 2 use zbrush 2 texture others can use photoshop so i shud guess so.
that pic u posted of the texture is it ur dino texture? cuz its hard 2 make out the detail on that model looks a bit bronze. mayb it'll look better on the dino. |
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#68 |
Full Access Member
Join Date: Feb 2004
Location: Nottingham, England
Posts: 313
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no thats not my texture for the dino i am working on that now this was just a test with ZBRUSH to see what i could get out of it
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#69 |
Full Access Member
Join Date: Feb 2004
Location: Nottingham, England
Posts: 313
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here is a little peak at some of the details you might be able to guess what i am aiming for for my modification
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#70 |
The Maya Mountain
Join Date: Jan 2003
Location: Port Orchard, WA
Posts: 654
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hmm... I dunno, that looks like the dino's a burn victim at the moment.
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#71 | |
Full Access Member
Join Date: Apr 2003
Location: Hampshire, UK
Posts: 362
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I got to agree with Mike on this one. Dae
__________________
"I THINK, THEREFORE I AM" René*„escartes |
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#72 |
Full Access Member
Join Date: Feb 2004
Location: Nottingham, England
Posts: 313
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mtmckinley : excellent welcome to my modification that is what i had planned for my mosification i wasn't telling anyone though to see if it was recognisable my plan will unfold a little more later
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#73 |
Full Access Member
Join Date: Feb 2004
Location: Nottingham, England
Posts: 313
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heres an update on the burns some texturing done let me know what you think the dark areas are just shadows
![]() http://www.wakehosting.com/upload/fi...render_035.jpg |
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#74 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
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i don't know about the melted skin... but, it looks gruesome!
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#75 |
Full Access Member
Join Date: Oct 2003
Location: UK
Posts: 190
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the wrinkly skin reminds me of the cgtalk competition winners beast thingy. cant wait to see what ur gonna do it though
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