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#61 |
Full Access Member
Join Date: Feb 2003
Posts: 206
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Thank you for your feedback, I will defiantly finish this project.
Now comes the hardest part, the engine block. There are so many little twist ahh, will see what I can do. ![]()
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#62 |
Full Access Member
Join Date: Feb 2003
Posts: 206
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Started on the engine block
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#63 |
Registered Member
Join Date: Dec 2007
Location: hsv, al
Posts: 5
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This model is sweet- I can't afford gas RC so I stick to battery, but I seen these around the hobby shop. I just bought a mini-T, your model is remarkably similar and extremely realistic, nice work.
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#64 |
Full Access Member
Join Date: Sep 2003
Location: Rhode Island, US
Posts: 75
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This project is coming along. Looks like you had some time to do some more on this.
I have Modo301 and LW9.2 and beta. I tried Modo, but I find myself going back to LW. You are right about the memory usage. I do not know, I guess using LW for nearly 8yrs has something to do with. I do tend to fiddle around a bit back to Modo. I guess I have to force myself to use Modo only to get use to it. I am just so familiar with the LW tool sets. Keep the good modeling. Nail.... you would be great a modeling a real sports car engines. |
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#65 |
Full Access Member
Join Date: Feb 2003
Posts: 206
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Well, the project isn't dead. I know I haven't posted for a long long long long time.
I had few light days and was able to pretty much finish the engine. I must say. it was FUN........ ![]() BTW what is going on with this place. Very empty now days, is everyone joined the dark side (Maya)..lol
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#66 |
Full Access Member
Join Date: Feb 2003
Posts: 206
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Test 02
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#67 |
Full Access Member
Join Date: Feb 2003
Posts: 206
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Test 03
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#68 |
Full Access Member
Join Date: Feb 2003
Posts: 206
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Test 04
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#69 |
Registered Member
Join Date: Nov 2009
Location: nairobi
Posts: 1
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really good work man your attention to detail is really good just out curiosity why abandon lightwave for modo i just purchased it cause im starting work at this new place and they require us to use lightwave .(im trained in maya)
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#70 |
Full Access Member
Join Date: Feb 2003
Posts: 206
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Thanks,,
Well I did not abandon LW completely, I still use it from time to time, as it was my primary choice for modeling back in the day. I never really liked Maya modeling work flow or the tools (I meant no offense/disrespect) Modo is what LW should have been. The superiority of the tool set, work flow and faster OpenGl, is what made a switch for me. I know LW 9.6 has some major improvements, yet I still fined modo that much better. I don't know what is going on with this place, it appears that no one is posting anything. Sad, very very very sad, cause this is my favorite 3d community. I will no longer post the progress of this model here... This project is posted @ http://www.foundation3d.com/forums/s...464#post137464 for those of you who wish to follow the progress.. Some more test renders.... http://www.foundation3d.com/forums/a...6&d=1259576436 http://www.foundation3d.com/forums/a...7&d=1259576436 Thank you simplylightwave.com......:hug:
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Never underestimate your opponent. Last edited by Nail; 30-11-2009 at 08:40 PM. |
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#71 |
Registered Member
Join Date: Feb 2004
Location: Latvia
Posts: 7
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Mightily! If You have time I like to ask pos some (safety frame) pipe connecting tutorial in LightWave.
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