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Old 04-09-2004, 04:33 PM   #76
Zeeman
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hmmm.... interesting. Although its a fairly basic setup, it seems to work amazingly! good job CyroZ!!!
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Old 06-09-2004, 03:05 PM   #77
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very simply skelegon you did there!!! it works good though
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Old 06-09-2004, 07:03 PM   #78
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That's right, simple....... but effective!!
Let's get some update here, after been talk about Zbrush a lot of time, I decided to give it a try, and I wanna say this app is simply wonderfull... I don't have it, I went to see a friend of mine who does... so I still got some problem with texture and fixing the map (and with the interface!)...but this session of ZBrushing was really a surprise...
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Old 06-09-2004, 07:15 PM   #79
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WOW... what version of Zbrush was this... methinks I may have to look into this.. looks awsome cyroz!!
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Old 06-09-2004, 08:08 PM   #80
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that looks like version 2 to me but if it isn't just tell your friend to get the free upgrade plenty new tools in it to play around with glad someone else has come across to the dark side of texture and displacement maps just be sure that when you bring the model back into lightwave you flip any maps vertically or it gets messed up if you need any ZBRUSH to lightwave help just give me a shout
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Old 06-09-2004, 08:41 PM   #81
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Yes, that's ZB 2...

I did the flip-V exported the color and alpha... but the alpha don't come really nice back to lightwave, and I see seams...
btw, every maps I saw on pixolator were 50% gray (background), mine are white... don't know why... :bored:
Anyway I'll do some more on zb when I could and when my friend would like to too
So of course sspikedudley, if u got any tips ur welcome! :p

ps : I did UV in LWave... didn't use the grid uv from zbrush..
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Old 06-09-2004, 08:52 PM   #82
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i prefer the ZBRUSH UV setup quick and painless with no loss check out my thread on here for a look at my ZRUSH UV map
first thing i suggest you do is go to www.pixologic.com and download the 20 meg practical guide, it shows you how to set up normal maps and displacement maps aswell as some nifty tutorails for organic modelling one tutorial actuly dhoes displacemnt and texturing a dinosaur like creature so could be helpful to you
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Old 06-09-2004, 10:32 PM   #83
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Thx mate, downloading it right now!
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Old 07-09-2004, 05:07 PM   #84
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Looks awesome dude
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Old 07-09-2004, 05:55 PM   #85
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Looking really nice, there, buddy! :tup: Keep it up!
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Old 07-09-2004, 07:49 PM   #86
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outstanding work :tup:
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Old 07-09-2004, 08:19 PM   #87
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Very good job dude!!!
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Old 09-09-2004, 08:49 AM   #88
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Nice cyroz.
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Old 09-09-2004, 01:18 PM   #89
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All right thx to my firend and the tips from spikedudley, I managed to get the displacement back to the wave!
Will work on color map when possible see ya!
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Old 09-09-2004, 07:08 PM   #90
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Ecky thump, thats a grand old bit of dinosaur. Outstanding work there, Cyroz!
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