Go Back   Lightwave Community at SimplyLightwave > Categories > Modeling
Register FAQ Members List Calendar

Reply
 
Thread Tools
Old 02-04-2003, 05:58 AM   #1
The Big Bad
Full Access Member
 
Join Date: Mar 2003
Location: New York
Posts: 5
Question Modeling techniques

Hey,

I'm reasonably new to Lightwave, and been tinkering on and off with 3D for 2 years. I come from a background of trueSpace, you can see my work at Second Ave. Project .

I can do reasonably well with primitives, texturin, but was looking for advancing my knowledge. I haven't been able to find great tutorials on more advanced techniques. I have some questions about terms and other things I've seen around but can't find an explaination of (just "How to use", Google hasn't turned up too many sites with descriptions.).

1. Where can I find some very good tutorials on Spline modeling? I found one that looks real good at ap3d.com, but I'd like more than 1.

2. What are edge loops? How are they implemented? (Again a tutorial would be great) I see the term mostly in reference to modeling humans, but do they have other uses. While I'm at at, what exactly are they used for in human models?

Thanx in adv.
The Big Bad is offline   Reply With Quote
Old 02-04-2003, 07:05 AM   #2
adldesigner
Full Access Member
 
Join Date: Mar 2003
Posts: 59
Default

Hello Big Bad

Iīm reasonably new to Lightwave too, and tinkering on and off with 3D for about one year.

As per your spline modelling tutorials request Iīll have that one in mind next time I go in search of tutorials, however when you asked about edge loops it rang a bell, I suggest you check out the following link:

http://cube.phlatt.net/home/spiraloi.../modeling.html

Hope it helps,
__________________
Catch me at Simplymaya.
(Lightwave didnīt work out for me)
Cheers and keep on modeling!
adldesigner is offline   Reply With Quote
Old 02-04-2003, 07:55 AM   #3
quaoar
Full Access Member
 
quaoar's Avatar
 
Join Date: Jan 2003
Location: Ottawa
Posts: 365
Default

Hello!!! For spline based modeling have you checked out our very own Modeling tutes? Philip seems to be the master spline modeler...Nail also rocks ( check out his USS defiant model) these guys can teach you just about anything you want to know about spline modeling... I know!, I used to be a poly model kind of guy... but now I'm using splines like crazy!...( not very well of course but there is always room for improvement.... in my case.....alot of improvement!)
Good luck!!!
__________________
support bacteria, it's the only culture some people have.
Gtalk: alistairster@gtalk.com
MSN: billybobjimbo12@hotmail.com
WorldofWarcraft- Dragonmaw Server:Alliance
quaoar is offline   Reply With Quote
Old 06-04-2003, 07:04 PM   #4
twisteddragon
Registered Member
 
Join Date: Apr 2003
Location: New York, USA
Posts: 73
Default

...

im VERY new to LW, been using 3d for a few years. Mostly Poser and Bryce. But what are splines? and spline modeling?


Okay you can laugh at me now.
twisteddragon is offline   Reply With Quote
Old 06-04-2003, 10:35 PM   #5
Mark
Super Moderator
 
Mark's Avatar
 
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
Default

Websters dictionary has spline down as:

'a flexible strip (wood or rubber) used in drawing curved lines'

in the context of Lightwave, a spline is a mathematical curve that fits smoothly through a set of control points. The points control the overall shape of the curve, and also how tight any 'corners' are in the curve.

Spline modelling is the process of creating a 3D model by making a cage from a series of connected spline curves to get the overall shape of the model. These splines are then used as the 'anchors' for guiding the polygons you will create in the voids between them.

Hope this helps...
Mark is offline   Reply With Quote
Old 06-04-2003, 11:26 PM   #6
adldesigner
Full Access Member
 
Join Date: Mar 2003
Posts: 59
Default

Mark

Can I add this into the Lightwave Questions and Answers Thread?
-Creditīs yours, I just want to start filling it up, and this seems like the perfect chance-

Regards,
__________________
Catch me at Simplymaya.
(Lightwave didnīt work out for me)
Cheers and keep on modeling!
adldesigner is offline   Reply With Quote
Old 06-04-2003, 11:38 PM   #7
Kvaalen
Full Access Member
 
Join Date: Jan 2003
Location: Paris
Posts: 536
Default

Well said Mark!
__________________
My Site!
Kvaalen is offline   Reply With Quote
Old 06-04-2003, 11:58 PM   #8
quaoar
Full Access Member
 
quaoar's Avatar
 
Join Date: Jan 2003
Location: Ottawa
Posts: 365
Default

Y'know Mark... what you said was the first thing that popped into my head too!
__________________
support bacteria, it's the only culture some people have.
Gtalk: alistairster@gtalk.com
MSN: billybobjimbo12@hotmail.com
WorldofWarcraft- Dragonmaw Server:Alliance
quaoar is offline   Reply With Quote
Old 07-04-2003, 07:21 AM   #9
Mark
Super Moderator
 
Mark's Avatar
 
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
Default

Cheers guys.

Adldesigner: Sure you can add this to the Q+A thread. No problem.
Mark is offline   Reply With Quote
Old 07-04-2003, 07:57 AM   #10
adldesigner
Full Access Member
 
Join Date: Mar 2003
Posts: 59
Default

Thanks Mate
__________________
Catch me at Simplymaya.
(Lightwave didnīt work out for me)
Cheers and keep on modeling!
adldesigner is offline   Reply With Quote
Old 01-05-2003, 09:52 AM   #11
SplineGod
Registered Member
 
Join Date: Jan 2003
Location: Los Angeles
Posts: 26
Default

I also have a free spline modeling tutorial on my site at:

at the bottom of the page



Please do not link to products related to video tutorials. This forum is not a platform for advertising.
Johnny9ball Moderator
__________________
Larry Shultz
Online Training
http://www.splinegod.com/onlinetraining.htm
SplineGod is offline   Reply With Quote
Old 01-05-2003, 09:56 AM   #12
Kevin
Guest
 
Posts: n/a
Default

Originally posted by SplineGod
I also have a free spline modeling tutorial on my site at:

at the bottom of the page
hey!!! you poaching our guys??

nice tut splinegod
  Reply With Quote
Old 01-05-2003, 09:58 AM   #13
SplineGod
Registered Member
 
Join Date: Jan 2003
Location: Los Angeles
Posts: 26
Default

LOL, its a very simple tut but gets the point across.
__________________
Larry Shultz
Online Training
http://www.splinegod.com/onlinetraining.htm
SplineGod is offline   Reply With Quote
Old 01-05-2003, 05:44 PM   #14
Johnny9ball
Super Moderator
 
Johnny9ball's Avatar
 
Join Date: Jan 2003
Location: Reno,Nevada
Posts: 1,099
Default

Try out Philips Mclaren its great for learning some spline skills. 9 out of 10 dentists recommend it.

http://www.simplylightwave.com/vip.shtml?tut=510
__________________
www.ThreeDCG.com

Johnny9ball is offline   Reply With Quote
Old 03-07-2024, 07:00 AM   #15
Vnnrderbe
Registered Member
 
Join Date: May 2022
Posts: 20
Default

I can definitely help! It sounds like you've got a good foundation in Lightwave with primitives and texturing, but want to take your modeling skills to the next level. Especially coming from trueSpace, it can be frustrating when tutorials focus on "how to" without explaining the "why." I hear you on the lack of in-depth explanations. Let's see if we can find some resources to buy research papers here on spline modeling and edge loops together. While edge loops are commonly used in character modeling, they're valuable for creating smooth, clean geometry across many object types.
Vnnrderbe is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Character/Caricature Modelling Techniques colin5392 Site Questions & Suggestions 3 03-01-2009 02:46 AM
car modeling nanuta_raju Modeling 1 28-06-2005 05:36 PM
Box Modeling Help Nalyd Members Lounge 2 27-04-2005 08:43 PM
Photorealistic techniques tinker123 Rendering, Lighting, Texturing and Effects 1 04-01-2005 09:56 PM
modeling, why ??? davie563 Modeling 4 02-06-2004 04:54 AM


Forum Jump




Online since 2001
A good place to start for a newbie
Catch up with SimplyLightWave
SimplyLightWave was first started in London 14 years ago, and we've been dedicated to producing quality software training ever since. Faithful to the principle of learning by doing, our project based courses aim to give you the practical skills to quickly start creating your own work in LightWave. More...
Copyright © 2001-2018 SimplyLightWave | Terms & Conditions | Privacy Policy
/* Contact Form */