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#1 |
Registered Member
Join Date: Jan 2003
Location: Johannesburg - South Africa
Posts: 11
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Hey, my first post here...
I'm working on this character in my free time...the coat is 2d (photoshop) for now. Will update once the modeling is done. (just uploaded a non-stretched version)
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-=Werner=- Last edited by Werner; 17-01-2003 at 11:23 AM. |
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#2 |
Registered Member
Join Date: Jan 2003
Posts: 1
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Looks great!, any chance of a wireframe?
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#3 |
Super Moderator
Join Date: Jan 2003
Location: Sweden
Posts: 1,182
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Hey Werner!
Great work!! She will be a real hottie when finished, Im not sure if its the camera angle or what but to me the head looks a tad bit large.. the hair could also need some extra work.. The clothing textures are very good!! looking forward to see updates.. can you post a wire? |
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#4 |
Guest
Posts: n/a
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wow... thats one hot model! great work... could we have a straight on shot so I can see the head size compared to main body? seems a tad large but might be camera angles
awesome work! and yep ..wire frame plz ![]() |
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#5 |
Registered Member
Join Date: Jan 2003
Location: Johannesburg - South Africa
Posts: 11
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thanks DigiMatt and Janus!
I don't have the file here at work...I'll bring some wire shots and solid shots on Monday. Funny enough, the image looks kinda warped on my pc here at work. She looks all stretched out. I'll have to check my screen resolution at home. ![]()
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-=Werner=- |
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#6 |
Registered Member
Join Date: Jan 2003
Location: Cologne
Posts: 19
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Wow. Great work. Can you post a render of head and hair to see the details?
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#7 |
Tutorial Clown
Join Date: Dec 2002
Posts: 817
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great work indeed!
I might agree to the comments on teh head; maybe try and move those eyes a little closer together... and that leather top she wears: I don't think it would stick to her breasts like that, if you know what I mean ![]() like her pants, those wrinkles look real good and natural
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Don't ever argue with idiots. They drag you down to their level and beat you with experience. |
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#8 |
Registered Member
Join Date: Jan 2003
Posts: 1
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Wow! That's a great model! How did you model the clothes?
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#9 |
Registered Member
Join Date: Jan 2003
Location: Johannesburg - South Africa
Posts: 11
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Thanks for all the replies.
![]() I went away for the weekend, so no wire shots yet. I'll post them soon. I had a look at the eyes...the are the right distance from each other. It's her hair that's to close to the outer sides of the eyes, that makes it look wrong. I'll post a front face shot, to show what I mean. thanks again.
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-=Werner=- |
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#10 |
Registered Member
Join Date: Jan 2003
Posts: 2
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She gives me a boner :p
![]() Just kidding, nice model! |
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#11 |
Registered Member
Join Date: Jan 2003
Posts: 1
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Love it!
Needs a better render enviroment but looks great! |
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#12 |
Registered Member
Join Date: Jan 2003
Posts: 56
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I like her pants very much
![]() ![]() Only head looks a little bit to large but it was already said. Nice Work! |
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#13 |
Registered Member
Join Date: Jan 2003
Location: Johannesburg - South Africa
Posts: 11
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here is a little update...still fooling around with Saslite, and still no morphs to fix armpit problems.
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-=Werner=- |
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#14 |
Super Moderator
Join Date: Jan 2003
Location: Sweden
Posts: 1,182
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yay.. it looks alot better now werner! terrific image! as you say, maybe a little more work on the hair and she will be as good as new
![]() tremendous work //Matt |
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#15 |
Registered Member
Join Date: Jan 2003
Location: Belgium
Posts: 8
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Cool character Werner!
![]() Keep on.
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Observation is the key |
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