30-05-2006, 08:42 PM | #1 |
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Join Date: Apr 2005
Posts: 13
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Light behind object
Working on Rocket Ship. Wanted to do something a little different
and animated the rocket to move. When the rocket pasted over a star light the star light shown through. Tried many things no results. Is there a solution? |
30-05-2006, 11:08 PM | #2 |
Super Moderator
Join Date: May 2003
Posts: 232
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Under the lens flare options, click the check box to enable Fade Behind Objects.
I hope to see your renders soon! :beer: |
30-05-2006, 11:57 PM | #3 |
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I'd tried that, when I saw it was a problem I tried everything under light properties. I'm not sure it can be done. I can get around I'll just move the light but that's not the point.
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31-05-2006, 01:03 AM | #4 |
Super Moderator
Join Date: May 2003
Posts: 232
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hmm,.. now that is odd. Could you be referring to the opengl display? It will still show the star's lens flare in Layout's openGL but not in the render.
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19-06-2006, 02:55 AM | #5 |
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Join Date: Jun 2006
Location: Vancouver, WA
Posts: 4
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Another thing you can do for a star is create a polygon the size you want the star to appear as and put it in the distance with glow enabled and the luminoscity cranked up. I love rendering space scenes and have been perfecting my backgrounds. One picture I rendered of a sun, my mom saw it and thought it was an actual image... here's a pic of the sun with some point poly stars in the background with glow enabled, this render was before I turned off the anomorphic streaks to create a more realistic look, and I'm also still working on perfecting the sun. But anyway; Good luck, and let us know how your render turns out (hope this helps).
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