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#1 |
Registered Member
Join Date: Mar 2007
Location: The holy land. :-) But as you can see, mostly on the web :-]
Posts: 41
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Howdy,
I'm still at the beginning but this is what I've done so far. :attn: http://img2.tapuz.co.il/communafiles/19024257.jpg http://img2.tapuz.co.il/communafiles/19024396.jpg Some more progress :beer: http://img2.tapuz.co.il/communafiles/19028649.jpg OK, enough for today... :zzz: http://img2.tapuz.co.il/communafiles/19029262.jpg Last edited by TalNinja; 26-03-2007 at 04:14 AM. |
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#2 |
Registered Member
Join Date: Mar 2004
Posts: 14
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This is kinder cool and funky ..great start keep it up
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#3 |
Super Moderator
Join Date: Jan 2003
Location: Reno,Nevada
Posts: 1,099
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I second that ^
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www.ThreeDCG.com |
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#4 |
Moderator
Join Date: Jan 2003
Posts: 1,702
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Nice proper steampunk style vehicle. I like the propellor on top and the obligatory big steam engine at the back. I'm in two minds about the small smooth shifted details on the wheels - I can see what you're trying to do there, but I think they may need a little more work (This is a Work in progress though!). Overall a nice start :beer:
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#5 |
Registered Member
Join Date: Mar 2007
Location: The holy land. :-) But as you can see, mostly on the web :-]
Posts: 41
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:blush: Thanks guys.
I'm sure that I need to work on it a bit more. It's not just a "one night stand"... ![]() This was my initial idea, a small and fast sketch. http://img2.tapuz.co.il/communafiles/19032998.jpg :p As you can see, it was just an idea. I've drifted from it a bit... ![]() |
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#6 |
Moderator
Join Date: Jan 2003
Posts: 1,702
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Heh, best ideas have some sort of "Project creep" as they call it. I do like the concept of the single seated flying machine though. Very much in keeping with the steampunk genre! :attn:
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#7 |
Registered Member
Join Date: Mar 2007
Posts: 5
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keep it up
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#8 |
Full Access Member
Join Date: Feb 2005
Location: belgium
Posts: 173
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cool design !
looks like some kinda Da Vinci device.... ![]() |
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#9 |
Registered Member
Join Date: Mar 2007
Location: The holy land. :-) But as you can see, mostly on the web :-]
Posts: 41
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Thanks fellows. :beer:
I had a bit of problems. It didn't went as fast and smooth as before. Some of the parts had to be remodeled, and I'm sure that I would need to rearrange some of them again in the future. ![]() http://img2.tapuz.co.il/communafiles/19081457.png |
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#10 |
Registered Member
Join Date: Mar 2007
Location: The holy land. :-) But as you can see, mostly on the web :-]
Posts: 41
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:attn: Yipee, some more progress!
http://img2.tapuz.co.il/communafiles/19081784.png |
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#11 |
Registered Member
Join Date: Mar 2007
Location: The holy land. :-) But as you can see, mostly on the web :-]
Posts: 41
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:zzz: OK. Enough for today... :blush:
http://img2.tapuz.co.il/communafiles/19082280.png |
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#12 |
Moderator
Join Date: Jan 2003
Posts: 1,702
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Looks like good progress to me. You've got the seating in and the nice long handles to control the thing...the front lamp looks good too.
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#13 |
Registered Member
Join Date: Mar 2007
Location: The holy land. :-) But as you can see, mostly on the web :-]
Posts: 41
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Thanks. :beer:
Here... I've added some more constraction. ![]() http://img2.tapuz.co.il/communafiles/19103172.png |
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#14 |
The Maya Mountain
Join Date: Jan 2003
Location: Port Orchard, WA
Posts: 654
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pretty neat! my main crit would be that it seems very "blobby" right now, without much in the way of defined edges in some places, such as the round circles on the wheels and such.
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#15 |
Registered Member
Join Date: Mar 2007
Location: The holy land. :-) But as you can see, mostly on the web :-]
Posts: 41
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![]() ![]() I though that you'll tell me something like "Dude, these are way too many... We told you it shold be Low Poly." That thought guided me when I've placed the poly count at the top. I thought that you'll kick me off right away due to large amount of them. :lmao: Ahh... Forget about it. ![]() Your suggestion for me now is to increase the number of the edges, right? :nod: Thanks. :beer: |
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