05-07-2006, 12:02 PM | #1 |
Registered Member
Join Date: Jul 2006
Location: Ohio
Posts: 1
|
Models as Particles?
Is there a way in lightwave to have the particles be .lwo models? for example flies or locusts.
__________________
If you can get a tank get a fr--king tank! -- Meghann Marco, The Field Guide to the Apoclypse |
05-07-2006, 02:38 PM | #2 |
Full Access Member
Join Date: Feb 2005
Location: belgium
Posts: 173
|
Not the particles themselves, but you can link objects to the particles so they act as null objects.
I'm not sure how to do this, but there is a tutorial on the newtek site called 'Flock of Birds'. I'm almost certain you will find the answer in there. |
05-07-2006, 10:30 PM | #3 |
Registered Member
Join Date: Jan 2003
Location: Utah
Posts: 135
|
It's in the FX_Linker. There you can assign objects to each particle of the emitter.
__________________
Yeah! er... umm... I mean... um... Yeah! |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Particles | asha_hardwire | LightWave Basics | 2 | 06-08-2005 02:19 PM |
logo particles | moenzi | Rendering, Lighting, Texturing and Effects | 10 | 07-02-2005 09:05 AM |
Object particles? | Black Fire | Rendering, Lighting, Texturing and Effects | 6 | 11-09-2004 06:57 PM |
Particles Challenge... | BlenDesign | Members Lounge | 1 | 18-08-2004 02:10 PM |
Explosion wit particles | pixelone | Rendering, Lighting, Texturing and Effects | 1 | 19-03-2004 02:48 PM |
|