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#1 |
Full Access Member
Join Date: Jan 2003
Posts: 213
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It's me again :>.
How do I add a lightsource exactly in an object (i.e. a light bulb)? Or do I have to move the light manualy in position? |
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#2 |
Super Moderator
Join Date: Jan 2003
Location: Reno,Nevada
Posts: 1,099
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For that type of light it looks like a spotlight would work good. I would add a spotlight to the scene and move it into position right over your modeled light then parent it to the object useing the scene editor. When you move/rotate the object the spotlight will move with it.
One thing that can save you time in a scene is to use Luxigons. In modeler under the construct tab in the additional dropdown list, you choose add luxigons. Use the following link to a luxigon tutorial and you can see how it can save you lots of time setting up many lights. http://pro.wanadoo.fr/benjamin.chape/tuts1.htm
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Thread | Thread Starter | Forum | Replies | Last Post |
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