02-05-2004, 04:19 PM | #1 |
Registered Member
Join Date: May 2004
Posts: 1
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Bones Help
Okay i don't know what more to do than ask for help.
I'm a nfs car modeler and i'm recursing rendering. I downloaded a female model and made some clothes for her. but know i want her to be the side of my cars but i don't want her open arms, i want her to pose, so i said bones! made skelegons and it deforms badly the model, got a tut and nothing changed so i was wondering if an advanced lw user could help me to make these? please reply so i can send the model to you |
22-05-2004, 07:33 PM | #2 |
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Join Date: Jan 2004
Location: novi sad, serbia & montenegro
Posts: 36
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hmm, did you tried to define weight maps for those bones?
and if you did, did you converted the skelegons to bones? if anything of this thing not works for you, maybe you could send me the object and i will try to make the skelegon system for it.
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