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Old 09-05-2007, 01:28 AM   #1
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Join Date: Feb 2004
Location: San Antonio, TX
Posts: 99
Default New LightWave Profile - Tony Rizo

Interview with Tony Rizo, U.S. Air Force
May 10, 2007

A veteran of a number of high-profile projects including the pioneering CG animated series Roughnecks: Starship Troopers and Max Steele as well as the long running game franchises Might and Magic and Heroes of Might & Magic, many CG artists can sympathize with the kind of stress Tony Rizo faced on these projects. But Tony is also a different kind of veteran, facing a kind of stress that many CG artists can't relate to, having to produce work in the combat zones of Iraq. Although he hasn't left the visual effects field completely, Tony's specialty has turned to the rapidly growing field of virtual set creation for the U.S. Air Force and the educational market. Recently returned from one such deployment, Tony took some time to tell us about his experiences in the industry.
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Kurtis Harris
NewTek 3D Marketing
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