Go Back   Lightwave Community at SimplyLightwave > Your Work > W.I.P
Register FAQ Members List Calendar Mark Forums Read

Reply
 
Thread Tools
Old 28-06-2003, 05:08 PM   #1
Leovenous
Full Access Member
 
Leovenous's Avatar
 
Join Date: Jun 2003
Location: Oregon
Posts: 367
Default Need a pointer

This is my WIP, about 60% done.

I am stuck on the Glass though. I have it as one-way glass so there is no transparency. My problem is smoothing doesn't smooth the glass when light reflects off it. I multiplied the polygons but that didnt help cause they are still on the same planes.

I feel like this is a stupid simple question, but what should I do to smooth it out?

Attached Images
File Type: jpg ff103 in atmosphere.jpg (40.1 KB, 101 views)
Leovenous is offline   Reply With Quote
Old 28-06-2003, 10:05 PM   #2
Johnny9ball
Super Moderator
 
Johnny9ball's Avatar
 
Join Date: Jan 2003
Location: Reno,Nevada
Posts: 1,099
Default

Did you make sure smoothing was turned on in the surface editor?
__________________
www.ThreeDCG.com

Johnny9ball is offline   Reply With Quote
Old 29-06-2003, 12:06 AM   #3
Leovenous
Full Access Member
 
Leovenous's Avatar
 
Join Date: Jun 2003
Location: Oregon
Posts: 367
Default

Sure did. Played with the values from 30% to 90%. What kills me is the whole Conn (Bridge) has the same geometry, but looks fine. My gut says it is some kind of reflectivity issue. If I could even round out my now multiplied polys, it think that may do the trick, but short of adjusting each point manually, I don't know of any slick way.

-L
Leovenous is offline   Reply With Quote
Old 29-06-2003, 08:02 AM   #4
Johnny9ball
Super Moderator
 
Johnny9ball's Avatar
 
Join Date: Jan 2003
Location: Reno,Nevada
Posts: 1,099
Default

Thats odd. Mabye try and remodel the windows.
__________________
www.ThreeDCG.com

Johnny9ball is offline   Reply With Quote
Old 29-06-2003, 12:20 PM   #5
Mark
Super Moderator
 
Mark's Avatar
 
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
Default

Select the window points and either perform a merge or weld points. It sounds as though you've got some discontinuous polys in there...
Mark is offline   Reply With Quote
Old 09-07-2003, 11:44 PM   #6
Leovenous
Full Access Member
 
Leovenous's Avatar
 
Join Date: Jun 2003
Location: Oregon
Posts: 367
Default

Hey I figured it out. Since I created each polygon manually, somehow my points were seperated. So I fixed the problem by welding them. Obviously different, disconnected surfaces cannot smooth to each-other.

I guess it was one of those things that was so simple, it was hard to tack down. Live and learn, but I am not really feeling more intelligent than I was before.

Thanks for the help Mark.
Attached Images
File Type: jpg ff103fixedconn.jpg (123.8 KB, 47 views)
Leovenous is offline   Reply With Quote
Old 10-07-2003, 04:42 PM   #7
Mark
Super Moderator
 
Mark's Avatar
 
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
Default

No problem. Glad to have been of help.
Mark is offline   Reply With Quote
Reply


Thread Tools

Forum Jump




Online since 2001
A good place to start for a newbie
Catch up with SimplyLightWave
SimplyLightWave was first started in London 14 years ago, and we've been dedicated to producing quality software training ever since. Faithful to the principle of learning by doing, our project based courses aim to give you the practical skills to quickly start creating your own work in LightWave. More...
Copyright © 2001-2018 SimplyLightWave | Terms & Conditions | Privacy Policy
/* Contact Form */