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#1 |
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Join Date: Aug 2003
Location: Port Moody, BC
Posts: 82
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#2 |
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Join Date: Aug 2003
Location: Manchester, PA
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Im not an instrumental person but i believe that looks very good.
One question: Do you have AA aplied? its seems it's too distorted on my computer.
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Johnny was a chemist's son, but Johnny is no more. What Johnny thought was H2O was H2SO4. |
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#3 |
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Location: Port Moody, BC
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No anti-aliasing is applied. I suppose i should, as I was trying for rapid development.
![]() next time i will. thanks for the compliment. |
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#4 |
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#5 |
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Location: Singapore,
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Nice,,, i think you should turn on the volumetric and apply a slight turbulence, and maybe add a slight fog,,, for a club sort of a feel. Nice,
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#6 |
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@kumar: look a little more closely, that has volumetric lighting and by chance it's turbulence.
I had comped some fog in dfx+ as well, but it didn't turn out the way I liked. The fog in dfx is a little nicer than lw's so I am trying to do a depth filter. More to come, and hey thanks for looking! |
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#7 |
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#8 |
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I still think you should add AA to get rid of that fuzziness. However its a top notch render
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__________________
Johnny was a chemist's son, but Johnny is no more. What Johnny thought was H2O was H2SO4. |
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#9 |
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Join Date: Sep 2003
Location: Singapore,
Posts: 913
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Oh,,, think the second one, is very nice,,,
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#10 |
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Join Date: Sep 2003
Location: Sweden
Posts: 598
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yey. looks cool
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...Earth is a model and life is a render... |
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#11 |
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Join Date: Aug 2003
Location: Port Moody, BC
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Thank you all! I need a lot of work on textures, but I'm glad you enjoy the piece. It's not as sexy as cars, so I appreciate you stopping by.
@R4s1n: for you , AA will be on next time! I was lazy last night and just wanted to play in DFX a little. |
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#12 |
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Join Date: Aug 2003
Location: Sweden
Posts: 538
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Hey looks gooood man
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Don't you steal my pixels! highberger_fluff@hotmail.com |
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