![]() |
#1 |
Registered Member
Join Date: Jan 2004
Location: Brisbane Australia
Posts: 100
|
![]()
Hey fellas i want to model this robot I have been sketching over the last couple of day and I have no idea where to start. The robot looks like one of the robots from the game HEAVY GEAR 2. I was wondering if I should model it using Polygon modeling or should I use sub patches also is there any tutorials that could aid me in this.
Sorry I would post a pick but my scanner has broken down.
__________________
![]() |
![]() |
![]() |
![]() |
#2 |
Moderator
Join Date: Jan 2003
Posts: 1,702
|
![]()
I think it will depend on how organic looking your robot is. The Heavy Gear 2 robots look very mech-like to me. So my first stop would be to go find some mech meshes and see how other people have approached it. LWG has a few worth looking at:
http://www.lwg3d.org/v3/meshes.php?cat=11 |
![]() |
![]() |
![]() |
#3 |
Registered Member
Join Date: Jan 2004
Location: Brisbane Australia
Posts: 100
|
![]()
Thanks man i will check it out.
__________________
![]() |
![]() |
![]() |
![]() |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Robot leg help | Starider57 | Animation | 3 | 15-06-2008 12:56 PM |
robot | lothlorien | W.I.P | 22 | 27-03-2006 04:59 PM |
Robot/Machine Rig | NoStr0m0 | Animation | 2 | 22-11-2005 02:44 PM |
Moddeling a Car | HAZCHEM | LightWave Basics | 2 | 10-02-2005 06:51 AM |
Robot | sspikedudley | W.I.P | 17 | 19-07-2004 07:14 PM |
|