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#1 |
Full Access Member
Join Date: Dec 2003
Location: Boise, Idaho
Posts: 97
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This last past week I had a chance to try out Modo!. My Friend let me borrow his copy. Its very much like LW Modeler with the same feel and keystrokes. It gives you the option while your installing it to have the same keystrokes as either LW or Maya.
Which I thought was a very nice option. So if you get it you can jump right into it with out having to lean very much. I would have to say its everything I wished LW 8 modeler would have been and more! The Down fall with Modo is! No Render engine nor animation. And the price is kinda high at alittle over $800 bucks for just a Modeler. But what a great modeler it is! Now if they can put together a nice fast render engine and some animation tools. in the next couple of versions. The switch will indeed be made by me to go Modo style. Its a shame to see LW falling way behind in the times. Because I really do like LW and would hate to have to see them die out!. |
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#2 |
Registered Member
Join Date: Nov 2003
Location: the netherlands
Posts: 798
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hehe well thats accidental. i just wondered yesterday if you could compare modo with lightwave. well, now you gave the answer
![]() but hey....what??? no animation and rendering engine??? that sounds not good to me! how do you have to render then?? export it to another modeler like maya or something?? and yeah...it's sad to see lightwave falling down the hill, hope someone will catch him. |
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#3 |
Full Access Member
Join Date: Dec 2003
Location: Boise, Idaho
Posts: 97
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Yeah you just save your model as a obj file and render it in LW same thing with Maya
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#4 |
Full Access Member
Join Date: Jan 2003
Posts: 174
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Hey, since you've got the program to experiment with, what formats can you import/export?
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#5 |
Full Access Member
Join Date: Dec 2003
Location: Boise, Idaho
Posts: 97
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For Export: Lightwave Object
X3D OBJ MayaAscii As far for import: I don't see that option The files you can open are as followed Nexus Scene LightWave Object [LW02] LightWave Object [LW0B] LightWave Scene EPS OBJ mayaAscii vs_Geo |
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#6 |
Full Access Member
Join Date: Apr 2004
Location: Espoo, Finland
Posts: 121
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Modo 800$+Messiah Studio Workstation(render and animation)299$, quite competitive but how good is Messiah render engine?
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#7 |
Registered Member
Join Date: Jul 2003
Location: Serbia and Montenegro
Posts: 38
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This is no good for Lightwave, because in film industry everyone is using Lightwave for modeling and some other package for animating but now!!.Modo is great danger.
Lightwave's development team must hurry! Sorry for my english!:o |
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