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#1 |
Registered Member
Join Date: Apr 2004
Location: Brisbane, Australia
Posts: 193
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I have been working ona blackhawk model for the BlackHawk Down modification to call of duty: United offensive.
I had a 5000 poly limit for this project and i was glad when i ended up with 4829 tri's. The model is texture smoothed but is still in default grey as someone else is skinning the models. This is the first model i have created for use in a game. |
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#2 |
Super Moderator
Join Date: Jan 2003
Location: Sweden
Posts: 1,182
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very nice work.. will this be an official addon for COD?
__________________
http://www.digitalmagic.se mattias@digitalmagic.se icq:1687432 msn: eternal_e@hotmail.com |
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#3 |
Registered Member
Join Date: Apr 2004
Location: Brisbane, Australia
Posts: 193
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No, this modification is being produced by a various mixture of volunteers. They are doing good work and it will be a free mod
for all. You can check out some info on the amped gaming news http://dx.ampednews.com/?page=articles&id=8774 or check out our main site http://www.mwmod.com/ Cheers |
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#4 |
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Join Date: Apr 2004
Location: Brisbane, Australia
Posts: 193
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Here is a render of the blackhawk in the scene created from phillips ocean tutorial, the rotors aren't moving and the hawk has a fast frensel shader on the default grey surface. I did this render purely for fun but will be spinning the rotors and adding motion blur for a better effect.
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#5 |
Full Access Member
Join Date: Jan 2005
Location: Texas
Posts: 29
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great work! I fixed Blackhawks in the US Army for almost 10 years. It's pretty close!
Let me know if you'd like a few reference pics. |
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#6 |
Registered Member
Join Date: Apr 2004
Location: Brisbane, Australia
Posts: 193
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yeah mate found it hard to get good pics, specially of the exhausts on the different variants and i never quite got to see if anything seperates the cockpit from the internal cabin.
And if you can see anything that stands out as being wrong i would love the feedback. Got different images at http://members.optusnet.com.au/aarmon1 Thanks |
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#7 |
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Join Date: Jun 2004
Location: Glasgow, Scotland
Posts: 19
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Great work bud!
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#8 |
Full Access Member
Join Date: Jan 2003
Posts: 174
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That's very nice.
Be sure to post a screenshot of what it looks like in game whenever it get's textured. |
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#9 |
Full Access Member
Join Date: Jan 2005
Location: Texas
Posts: 29
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For starters,.. check out this site.
http://www.flug-revue.rotor.com/FRTypen/FRhelico.htm I'll look to see what pics I have that would be useful and will post them in a bit. |
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#10 |
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Join Date: Jan 2005
Location: Texas
Posts: 29
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ok,.. here's a few pics from when I was in the "sandbox" last year. I'm not sure if I have any really close up pics,.. I'll have to look around some more.
I can only post 1 pic at a time?.... ok,.. no prob |
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#11 |
Full Access Member
Join Date: Jan 2005
Location: Texas
Posts: 29
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another
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#12 |
Full Access Member
Join Date: Jan 2005
Location: Texas
Posts: 29
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Me several years ago in Germany
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#13 |
Full Access Member
Join Date: Jan 2005
Location: Texas
Posts: 29
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This UH-60 came in with a collapsed right side landing gear,.. those are a bunch of tires under it,.. I didn't think that would work,.. I was getting ready to run when she tipped! LOL,.. but, it worked!
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#14 |
Full Access Member
Join Date: Jan 2005
Location: Texas
Posts: 29
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A Chinook slingloading a Blackhawk.......
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#15 |
Full Access Member
Join Date: Jan 2005
Location: Texas
Posts: 29
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here's what happens when you don't tie down your aircraft during a sandstorm!
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