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#1 |
Registered Member
Join Date: Apr 2003
Posts: 71
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Importing OBJ models with textures intact.... How is this doen or can it be?
Mark |
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#2 |
Full Access Member
Join Date: Jan 2003
Location: Milano, Italia
Posts: 195
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LW should keep the original UV map (if one existed) intact after importing .obj; so you have just to reassign texture maps in surface editor using original images and original UV map as projection type. Now it's easy to eventually scale or better position your texture using texture view in modeler. Hope this helps
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