![]() |
#1 |
Full Access Member
Join Date: Feb 2004
Posts: 40
|
![]()
This is a model of my own head.... please send comments on things I need to work on.. I have been learning lightwave for 2 semesters and so far this is my better model thanks hope so see everyones stuff later
![]() |
![]() |
![]() |
![]() |
#2 |
Full Access Member
Join Date: Feb 2004
Posts: 40
|
![]()
pic2
|
![]() |
![]() |
![]() |
#3 |
Full Access Member
Join Date: Feb 2004
Posts: 40
|
![]()
picture of my self
|
![]() |
![]() |
![]() |
#4 |
Super Moderator
Join Date: Jan 2003
Location: Reno,Nevada
Posts: 1,099
|
![]()
Its cool very good for a lifelike pic but.....That Huge Pic of your face is scareing me a little.
__________________
www.ThreeDCG.com |
![]() |
![]() |
![]() |
#5 |
Full Access Member
Join Date: Feb 2004
Posts: 40
|
![]()
I didnt expect it to come in that big but oh well now you all can see me in all my glory REALLY BIG!
|
![]() |
![]() |
![]() |
#6 |
Registered Member
Join Date: Oct 2003
Location: Westfield, Massachusetts
Posts: 111
|
![]()
I think on the model it A) has too much balding (from what I can see) and B) no 5 o'clock shadow.
__________________
I have no signiture. |
![]() |
![]() |
![]() |
#7 |
Super Moderator
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
|
![]()
Looks good. There appear to be some creasing in the model that you may want to take a look at smoothing. This is most likely because of (a) 2 point polys floating around in the mesh (merge points, and delete them), (b) Too many subdivisions in a small space (try and do some poly merging to lighten the mesh in those areas, weld/merge points then delete 2 point polys), or (c) you may have some points where >4 patches come in. You'll need to try and add patches/points to eliminate these.
Overall though, it's looking real good. Keep it going. |
![]() |
![]() |
![]() |
#8 |
Full Access Member
Join Date: Feb 2004
Posts: 40
|
![]()
not sure what you meen 4 patch....Thanks ill check out the other options I have been wondering what was with that around the eyes thanks... Mitchell Harden
|
![]() |
![]() |
![]() |
#9 |
Moderator
Join Date: Jan 2003
Posts: 1,702
|
![]()
The model is definitely recognizable as you! You have a very distinctive facial shape which you've captured pretty well. Couple of worry points - the outer corner of the eyelid looks a bit squashed - theres a bit that juts out there which you might want to think about moving back into the head. Also watch the jawline - since you haven't supplied a side view of yourself, its difficult to see how your own jawline flows but the models jawline goes in a straight line from the chin to the bottom of the ear whereas most people's jawlines drop down slightly below the ear.
|
![]() |
![]() |
![]() |
#10 | |
Super Moderator
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
|
![]()
|
|
![]() |
![]() |
![]() |
#11 |
Guest
Posts: n/a
|
![]()
nice mate - the only real difference is that you look more stoned in your real pic
![]() |
![]() |
![]() |
#12 |
Lifetime Member
Join Date: Jan 2003
Location: Chesterfield Derbyshire
Posts: 241
|
![]()
Rolf
i was thinking that but dare not say it :p |
![]() |
![]() |
![]() |
#13 |
Full Access Member
Join Date: Sep 2003
Location: Singapore,
Posts: 913
|
![]()
Hehe,,, looks cool. Got to agree with Mark on the crease.
![]() |
![]() |
![]() |
![]() |
#14 |
Registered Member
Join Date: Mar 2004
Posts: 162
|
![]()
well... why don't you take some pictures of yourself... like a front and side views and try to add poly by poly and move points so you can get a more accurate 3d self portrait...
that's what I do and seems to work... heres a portrait of a friend... not finished yet...
__________________
You need to unlearn what you've learned |
![]() |
![]() |
![]() |
#15 | |
Registered Member
Join Date: Mar 2004
Location: Dudley, UK
Posts: 185
|
![]()
what is that strange black effect around the edge, how do you do that?
__________________
![]() |
|
![]() |
![]() |
![]() |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
3D self-portrait | colto | W.I.P | 5 | 13-04-2005 02:15 AM |
Thread Tools | |
|