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Old 04-11-2003, 11:32 PM   #1
foodstamp
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Default Nov/Dec-Character-Humor?-Foodstamp-Noob

Well ill join into this challenge.

I have only been using LW for...ummm a week now. But Philip's face modeling tutorial helped me a lot. THX Philip :-)

I will be trying to model Gollum.

Im also going to ask some serious questions :-)

And the reason for the " Humor? " in my subject is that i think my model is going to be funny. Or maybe i should start with the "Ring" :-)

Last edited by foodstamp; 04-11-2003 at 11:39 PM.
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Old 05-11-2003, 10:16 AM   #2
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Default cant wait to see

it foodstamp, whats it like using lightwave when compared to 3D Studio Max.
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Old 05-11-2003, 12:01 PM   #3
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great stuff foodstamp! thx a lot for entering and goodluck mate
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Old 05-11-2003, 06:46 PM   #4
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Dae : Well with Max i couldent model a head....But now i can :-)

Here is a screen shot of the bit i did today. The nose was a big problem for me :-)

Ill do a whole lot 2morow....im getting part 2 of the basic head Tut.

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Old 05-11-2003, 07:12 PM   #5
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Where are all the "Nornmal" entries this month? come on people. I have been using LW for a week now and im giving it a go !

ps... Where can i get a good texturing Tut? But not a movie download.
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Old 05-11-2003, 08:19 PM   #6
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Originally posted by foodstamp
Where are all the "Nornmal" entries this month? come on people. I have been using LW for a week now and im giving it a go !
I'd love to, but LW[8] is going to be comming out before Xmas and I don't want to have to finnish a challenge during Xmas when I can be testing and playing with 8.
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Old 05-11-2003, 10:31 PM   #7
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Just think about it...You could be the first person to finish a challenge with LW 8 :-)
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Old 06-11-2003, 11:04 AM   #8
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Default I might

have a go, I have never modeled a human before, so I might have a go, got to decide, I will be back later.

see ya
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Old 07-11-2003, 07:32 PM   #9
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And here is a small update. I havent had much time....Been bussy with Web sites.

How can i get it nice and smooth in Layout? I want as much poly's as possible. So it looks better.
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Old 07-11-2003, 10:59 PM   #10
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its coming on very well mate!! good stuff
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Old 08-11-2003, 01:11 AM   #11
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Looking good so far there foodstamp. Couple of points:

1. In order to gain as many subd's as possible in layout, go to the object properties panel and set the Render subpatch level to around 8 or 10 (remember though that this will hit your render times the more you increase this value).

2. In the image you've posted so far, it appears as though you have a definite crease down the middle of the object. I'd be tempted to cut one half of the model away and mirror the remaining half. Perform a merge points here and that should give you a much smoother image (assuming all the middle points lie on the X=0 axis). You can then move individual points to make the model more asymmetrical.


Probably teaching my Grandmother to suck eggs here, but just my $0.02 worth.
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Old 08-11-2003, 05:22 PM   #12
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Mark... The reason for the crease in the middle is that i just did a quick mirror to get a screen shot for this site. I will make it better when im done with the whole head

And thx for the tip on the subpatch level :-) I found another little tool that makes it look smoother.... I dont know what its called but it works so i am going to start over with my model to get more detail into it.
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