Go Back   Lightwave Community at SimplyLightwave > Lounges > LightWave Basics
Register FAQ Members List Calendar

Reply
 
Thread Tools
Old 06-07-2004, 09:36 AM   #1
neoranger
Registered Member
 
Join Date: Jul 2004
Posts: 7
Default Printing?

me again lol thanks for all the info
so far . Ive rendered my Object and
it looks lovely and sharp but when i save it
to a tif file and put it in photoshop it looks
blured. Is there anway to print a nice sharp image?
thanks in advance
neoranger is offline   Reply With Quote
Old 06-07-2004, 12:46 PM   #2
Fallenswordsman
Moderator
 
Join Date: Jan 2003
Posts: 1,702
Default

Have you tried saving it as something else like a BMP or JPG?
Fallenswordsman is offline   Reply With Quote
Old 06-07-2004, 12:58 PM   #3
neoranger
Registered Member
 
Join Date: Jul 2004
Posts: 7
Default

Yes but they are more compressed then tifs.
When you goto save there is 3 different options
ie. save exposed, Save RGBA, Save resampled.
Does this have anything to do with the quality?
neoranger is offline   Reply With Quote
Old 06-07-2004, 02:32 PM   #4
Fallenswordsman
Moderator
 
Join Date: Jan 2003
Posts: 1,702
Default

lol - no idea I'm afraid - I'm gonna have to try it for myself!
Fallenswordsman is offline   Reply With Quote
Old 06-07-2004, 03:32 PM   #5
neoranger
Registered Member
 
Join Date: Jul 2004
Posts: 7
Default

ok cheers mate.
Also i forgot the shortcut key for camera options in lightwave.
Also lol my shadow is really hard edge, what the best way to get a
fethered ede on my shadows
neoranger is offline   Reply With Quote
Old 06-07-2004, 05:24 PM   #6
rich_is_bored
Full Access Member
 
rich_is_bored's Avatar
 
Join Date: Jan 2003
Posts: 174
Default

It probably won't make a difference but try TGA format. There shouldn't be any compression artifacts as the only type of compression targas support is RLE which is lossless.

Capital C followed by lowercase p will bring up camera properties.

Switch your light type to spotlight, area, or point light.
rich_is_bored is offline   Reply With Quote
Old 06-07-2004, 05:36 PM   #7
kumar
Full Access Member
 
kumar's Avatar
 
Join Date: Sep 2003
Location: Singapore,
Posts: 913
Default

Ok,,, my thoughts on this,,, shadow,, you play with the properties,,, might want to try shadow maps as to raytrace... or then again set the buffer and get the shadow out and then do it manually if you desire more control. Ok hope i am not confusing you... look up the light properties... will help you. Ok the resampled and exposed are when you play with the rendered image in LW,,, maybe the dark and light settings to get more exposure... or to save out the alpha of the image, you plan to use later in photoshop.

Oh ya as for formats... i use PNG if its for norm stuff,, and either TGA or TIFF for more complex uses.

Last edited by kumar; 06-07-2004 at 05:39 PM.
kumar is offline   Reply With Quote
Old 07-07-2004, 01:04 PM   #8
neoranger
Registered Member
 
Join Date: Jul 2004
Posts: 7
Default

Thanks for the info i got a nice sadow no using shadow maps but the shadow loks really pixulated. Is there any settings that i need to use to get a nice flowing shadow?
thanks again for all the help
neoranger is offline   Reply With Quote
Old 08-07-2004, 09:49 AM   #9
R4s1n
Full Access Member
 
R4s1n's Avatar
 
Join Date: Aug 2003
Location: Manchester, PA
Posts: 1,319
Default

Try applying Anti-Aliasing on the camera. Go into properties of the camera (hotkey 'p") and set the Anti-Aliasing to whatever desired effect. For every level that you go up the render times go up as well. Hope that helps!
__________________
Johnny was a chemist's son, but Johnny is no more.
What Johnny thought was H2O was H2SO4.
R4s1n is offline   Reply With Quote
Reply



Forum Jump




Online since 2001
A good place to start for a newbie
Catch up with SimplyLightWave
SimplyLightWave was first started in London 14 years ago, and we've been dedicated to producing quality software training ever since. Faithful to the principle of learning by doing, our project based courses aim to give you the practical skills to quickly start creating your own work in LightWave. More...
Copyright © 2001-2018 SimplyLightWave | Terms & Conditions | Privacy Policy
/* Contact Form */