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#1 |
Tutorial Clown
Join Date: Dec 2002
Posts: 817
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alright, this is some sort of neverending WIP I work on between commercial projects and doing tutorials for you. I'm pretty curious when I will be able to finish it off...
(the polycount is pretty insane on the wheel...)
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Don't ever argue with idiots. They drag you down to their level and beat you with experience. |
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#2 |
Tutorial Clown
Join Date: Dec 2002
Posts: 817
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one more
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Don't ever argue with idiots. They drag you down to their level and beat you with experience. |
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#3 |
Tutorial Clown
Join Date: Dec 2002
Posts: 817
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...and one more
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Don't ever argue with idiots. They drag you down to their level and beat you with experience. |
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#4 |
Tutorial Clown
Join Date: Dec 2002
Posts: 817
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and the wheel
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Don't ever argue with idiots. They drag you down to their level and beat you with experience. |
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#5 |
Registered Member
Join Date: Jan 2003
Location: Germany
Posts: 17
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Ah Philip.
That's very cool ![]() But still a long way to go hoho ![]() So now I save and pics and check the detail :p Cya. BTW. Why haven't you wrote that this is a Zonda? ![]() |
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#6 |
Super Moderator
Join Date: Jan 2003
Location: Sweden
Posts: 1,182
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Philip, this looks great.. I hope you find lots of time between comersial stuff to finish this.. the poly count on the wheels might be extreme.. but it looks insanely good!!!
keep it up |
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#7 |
Guest
Posts: n/a
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awesome phil! Im afraid you The only time you will get to finish anythig now is in a tutorial LOL
great work man! that wheel looks awesome to |
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#8 |
Full Access Member
Join Date: Jan 2003
Location: Milano, Italia
Posts: 195
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Master at work..
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Everything should be as simple as possible, but not more.. (AE) |
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#9 |
Registered Member
Join Date: Jan 2003
Location: UK
Posts: 29
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OMFG. The Master Administrator.
"we're not worthy! we're not worthy!" Look at how clean the mesh is. Very good stuff!
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.....all I was doin was minding my own business |
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#10 |
Registered Member
Join Date: Jan 2003
Location: Quincy, Il
Posts: 49
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Looking good dude.
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Imperial 3D Archives (Currently looking for models to host, if you got something PM me) |
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#11 |
Registered Member
Join Date: Jan 2003
Posts: 85
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please continue...
even if there are lot of 3d cars already made, i dont mind seeing the new ones ![]() v.
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let the 5th dimension rule... |
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#12 |
Registered Member
Join Date: Jan 2003
Posts: 148
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Man that is lookin pretty sweet. I keep seeing cool cars and thinking I should get one under my belt too.
Keep up the gret work. Cheers Craig
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Craig A Clark Ark VFX Ltd | Sheffield | UK www.arkvfx.net | www.f-nine.co.uk | www.pbase.com/caclark/ |
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#13 |
Registered Member
Join Date: Jan 2003
Location: Belgium
Posts: 8
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Looking good so far... I like the rims detail
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Observation is the key |
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#14 |
Full Access Member
Join Date: Jan 2003
Posts: 213
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I have a question. How do I get polygons from the spline cage?
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#15 |
Tutorial Clown
Join Date: Dec 2002
Posts: 817
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by spline patching, we will begin spline patching in part 3 of the Mc Laren Tutorial... so just have a little more patience
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Don't ever argue with idiots. They drag you down to their level and beat you with experience. |
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