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Old 19-01-2003, 12:15 PM   #1
philip
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Default ok why not - Sportscar WIP

alright, this is some sort of neverending WIP I work on between commercial projects and doing tutorials for you. I'm pretty curious when I will be able to finish it off...

(the polycount is pretty insane on the wheel...)
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Old 19-01-2003, 12:16 PM   #2
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one more
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Old 19-01-2003, 12:17 PM   #3
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...and one more
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Old 19-01-2003, 12:19 PM   #4
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and the wheel
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Old 19-01-2003, 12:41 PM   #5
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Ah Philip.
That's very cool

But still a long way to go hoho

So now I save and pics and check the detail :p

Cya.

BTW. Why haven't you wrote that this is a Zonda?
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Old 19-01-2003, 08:17 PM   #6
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Philip, this looks great.. I hope you find lots of time between comersial stuff to finish this.. the poly count on the wheels might be extreme.. but it looks insanely good!!!

keep it up
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Old 19-01-2003, 08:25 PM   #7
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awesome phil! Im afraid you The only time you will get to finish anythig now is in a tutorial LOL

great work man! that wheel looks awesome to
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Old 19-01-2003, 10:30 PM   #8
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Master at work..
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Old 20-01-2003, 10:20 AM   #9
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OMFG. The Master Administrator.

"we're not worthy! we're not worthy!"

Look at how clean the mesh is. Very good stuff!
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Old 29-01-2003, 12:24 AM   #10
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Looking good dude.
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Old 29-01-2003, 06:09 PM   #11
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please continue...

even if there are lot of 3d cars already made, i dont mind seeing the new ones

v.
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Old 31-01-2003, 10:03 AM   #12
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Man that is lookin pretty sweet. I keep seeing cool cars and thinking I should get one under my belt too.

Keep up the gret work.

Cheers

Craig
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Old 31-01-2003, 10:15 AM   #13
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Looking good so far... I like the rims detail

Keep on.
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Old 31-01-2003, 11:37 AM   #14
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I have a question. How do I get polygons from the spline cage?
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Old 31-01-2003, 11:44 AM   #15
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by spline patching, we will begin spline patching in part 3 of the Mc Laren Tutorial... so just have a little more patience
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