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#1 |
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Location: Hampshire, UK
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Got a bit bored at work today
![]() I will hopefully make it look a samurai meets lord of the rings suit of armour, hopefully. Dae ![]()
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"I THINK, THEREFORE I AM" René*„escartes |
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#2 |
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Location: Hampshire, UK
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another render
Dae ![]()
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"I THINK, THEREFORE I AM" René*„escartes |
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#3 |
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Location: Hampshire, UK
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splines…… a different way to model.
Dae ![]()
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"I THINK, THEREFORE I AM" René*„escartes |
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#4 |
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Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
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Looks good so far Dae
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#5 |
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Location: Hampshire, UK
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Thanks and congratulations on becoming a moderator.
Dae
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"I THINK, THEREFORE I AM" René*„escartes |
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#6 |
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Thanks man.
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#7 |
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Location: Canada
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How do you make your spline meshes. Do you just use spline draw and drag the point into the shape? I am very new to spline modeling, could you share a couple of your trick/tips in that regard? How do you correctly patch a spline curve clock-wise, in what view do you pick in modeller to choose splines and so forth.
Thanks. Great job on the armour!
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#8 |
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Join Date: Jan 2003
Location: Reno,Nevada
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Hey Kidd you should check out Philips Mclaren tutorial on Spline Modeling Philip does some great advanced spline modeling with the Mclaren.
http://simplylightwave.com/movie_pag...tml?tut_id=504
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#9 |
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Sorry Kidd,
I am pretty new at modeling with splines myself, I am busy doing the Mclaren tutorial by Philip, it is a great tut. Dae
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"I THINK, THEREFORE I AM" René*„escartes |
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