01-10-2003, 01:07 PM | #1 |
Registered Member
Join Date: Sep 2003
Posts: 10
|
Modeling/Animating clouds
Hi:
Does anyone know how to model clouds (like in the movie Dark City) without a plug-in? They had very cool green and white texture clouds. I mean super puffy, well textured realistic-looking clouds colliding together. Even if you need a plug-in, please tell me. The plug-ins i've tried don't give me the fullness I'm looking for. I want to do a fly-through scene with the clouds. When I use Skytracer 2 and I'm not using turbulence or smokey clouds, my program crashes. The puffy clouds and coriolis (coriolis I like) textures cause my program to crash. I don't know why. It just started happening and I'm not technical. Also, skytracer clouds look nice but I don't think it can give me the fly-through scene with the clouds. Thank you for the help. |
03-10-2003, 05:08 PM | #2 |
Super Moderator
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
|
Dawn, you might want to try building some hypervoxel clouds to fly though (although these are going to take quite some time to render).
Essentially, set up a particle emitter to spray a bunch of points out acress your scene (or model an object that has the point density you want, kill the polys and convert the remaining points to 1-point polys), then apply a hypervoxels surface to them in layout (there's some puffy cloud presets supplied with Lightwave that you can probably tweak). Hope this is enough to get you started. |
04-10-2003, 11:45 AM | #3 |
Full Access Member
Join Date: Jan 2003
Posts: 111
|
you can make them with hypervoxels and bake them, in that way they will still be volulmtric but wont be able to change the lighting and stuff anymore, so you'll have to make sure it correct before you bake them.
Afterwards use the baked object for rendering, its way faster then the real hypervoxels |
04-10-2003, 01:33 PM | #4 |
Registered Member
Join Date: Sep 2003
Posts: 10
|
Thank you.
|
29-01-2004, 02:28 AM | #5 |
Full Access Member
Join Date: Jan 2003
Location: San Jose, CA
Posts: 234
|
HV Clouds Tutorial:
http://www.md-arts.com/tutorials.htm
__________________
"An artist's job is to surprise himself. Use all means possible." ~ Robert Henri |
29-01-2004, 03:32 AM | #6 |
Registered Member
Join Date: Sep 2003
Posts: 10
|
Thank you, I need all the help I can get. I appreciate it.
d |
19-05-2022, 10:42 AM | #7 |
Registered Member
Join Date: Jun 2021
Posts: 1
|
I don't think there is anything wrong with modeling clouds in After Effects. It's just another shape to animate. The only caveat is that it may take longer than you expect because the edges of your cloud layer might be hard to see when you're animating them. Visit https://masterbundles.com/stock-cont...mama-bear-svg/ source to download SVGs Files. I'm not a cloud expert, but it seems like this is a pretty good technique.
|
16-06-2023, 06:21 AM | #8 |
Registered Member
Join Date: Jun 2023
Posts: 1
|
education
Thanks for this post <a href="https://www.google.com/">Google</a>
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Animating a mouth | genesis1 | Animation | 13 | 10-02-2007 12:38 AM |
best tools for animating | rwhunt99 | Animation | 4 | 03-09-2006 07:21 AM |
Animating | sake | LightWave Basics | 0 | 16-04-2005 04:54 PM |
clouds for mt peaks | MONFOODOO | Rendering, Lighting, Texturing and Effects | 4 | 12-03-2004 03:53 AM |
Animating Cars | Fade | LightWave Basics | 9 | 10-12-2003 01:51 PM |
Thread Tools | |
|