Go Back   Lightwave Community at SimplyLightwave > Lounges > Members Lounge
Register FAQ Members List Calendar Mark Forums Read

Reply
 
Thread Tools
Old 07-05-2004, 06:16 AM   #16
shyy
Full Access Member
 
Join Date: Nov 2003
Posts: 38
Default

Found out I had 4 polys in one line, deleted it and remade the spline and it worked

Now having some trouble with the Rear again, this line is noticable, what should I do to smooth it out?

My wire is 10x messy :/
Attached Images
File Type: jpg endoftut5.jpg (86.0 KB, 79 views)
shyy is offline   Reply With Quote
Old 07-05-2004, 06:42 AM   #17
Fallenswordsman
Moderator
 
Join Date: Jan 2003
Posts: 1,702
Default

From here, it looks as if you've got a point which has too many lines coming off it - in other words there are too many polygons attached to that one point. As to what to do about it, I think I'll need to see the wireframe before I can really say...
Fallenswordsman is offline   Reply With Quote
Old 07-05-2004, 07:33 AM   #18
Mark
Super Moderator
 
Mark's Avatar
 
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
Default

Before you do actually start messing with the mesh though, take it across to Layout and do a quick test render of that section - it may not actaully be noticible in the final images...
Mark is offline   Reply With Quote
Old 08-05-2004, 06:26 AM   #19
shyy
Full Access Member
 
Join Date: Nov 2003
Posts: 38
Default

Thanks dudes
Heres the wire, its messy
Attached Images
File Type: jpg wtf3.jpg (144.5 KB, 67 views)
shyy is offline   Reply With Quote
Old 09-05-2004, 09:34 AM   #20
3Demon
Registered Member
 
Join Date: Mar 2004
Location: with the penguins.
Posts: 4
Default

Hey, this is looking nice. Once you make one car, you'll learn from your mistakes and new things you find and you'll be a lot quicker and more efficient next time. Keep going, it's looking cool
3Demon is offline   Reply With Quote
Old 10-05-2004, 05:13 AM   #21
shyy
Full Access Member
 
Join Date: Nov 2003
Posts: 38
Default

Thanks 3Demon,
your right about that. I have already learned so much already
shyy is offline   Reply With Quote
Old 11-05-2004, 01:14 AM   #22
shyy
Full Access Member
 
Join Date: Nov 2003
Posts: 38
Default

Just finished tut 6.

I'm having trouble with strecth tool, when i go to strecth command and move pints the whole poly moves when I just want the vertices to straighten out, unless there is a squash cmd.
Attached Images
File Type: jpg endoftut6.jpg (248.1 KB, 47 views)
shyy is offline   Reply With Quote
Old 11-05-2004, 02:50 AM   #23
Mark
Super Moderator
 
Mark's Avatar
 
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
Default

Originally posted by shyy
Just finished tut 6.

I'm having trouble with strecth tool, when i go to strecth command and move pints the whole poly moves when I just want the vertices to straighten out, unless there is a squash cmd.

Make sure that you are in 'Action Center : Selection' mode. That way, when you stretch points, they will move towards a common straight line.
Mark is offline   Reply With Quote
Old 11-05-2004, 05:11 AM   #24
shyy
Full Access Member
 
Join Date: Nov 2003
Posts: 38
Default

Thanks for the tip m8, it worked
shyy is offline   Reply With Quote
Old 16-05-2004, 10:19 AM   #25
shyy
Full Access Member
 
Join Date: Nov 2003
Posts: 38
Default

Just got done with tutorial 7,
man it was pretty confusing and my wire looks messy as always :/
Attached Images
File Type: jpg endoftut7.jpg (161.9 KB, 35 views)
shyy is offline   Reply With Quote
Old 16-05-2004, 12:14 PM   #26
shyy
Full Access Member
 
Join Date: Nov 2003
Posts: 38
Default

Just done with tutorial 8, messy wire as well

What you guys think?
Attached Images
File Type: jpg endoftut8.jpg (140.9 KB, 30 views)
shyy is offline   Reply With Quote
Old 16-05-2004, 12:26 PM   #27
Mark
Super Moderator
 
Mark's Avatar
 
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
Default

Hmm, doesn't look too shabby from where I'm sitting...
Mark is offline   Reply With Quote
Old 16-05-2004, 12:45 PM   #28
shyy
Full Access Member
 
Join Date: Nov 2003
Posts: 38
Default

Thanks m8, but the bottom part is all messed i had to manipulate vertices alot and theres a whole polygon i had to delete or it wouldn;t subpatch at all.
shyy is offline   Reply With Quote
Old 28-05-2004, 06:42 PM   #29
shyy
Full Access Member
 
Join Date: Nov 2003
Posts: 38
Default

Now i got a problem :/
When i use the knife trick this is what I get, all distortions
Attached Images
File Type: jpg wt4.jpg (225.0 KB, 13 views)
shyy is offline   Reply With Quote
Old 28-05-2004, 06:48 PM   #30
shyy
Full Access Member
 
Join Date: Nov 2003
Posts: 38
Default

fixed , had 2 wedge some missing poly on top
shyy is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Bought DVD online, how to download... & more Q's. GeotheFaust Site Questions & Suggestions 11 31-01-2006 04:50 PM
Downloading a DVD-R i bought online problem!! Biablo Site Questions & Suggestions 15 13-01-2006 02:08 PM
Finally back! R4s1n Members Lounge 3 13-08-2005 02:49 AM
Finally back DigiMatt Members Lounge 7 10-07-2003 04:45 PM

Thread Tools

Forum Jump




Online since 2001
A good place to start for a newbie
Catch up with SimplyLightWave
SimplyLightWave was first started in London 14 years ago, and we've been dedicated to producing quality software training ever since. Faithful to the principle of learning by doing, our project based courses aim to give you the practical skills to quickly start creating your own work in LightWave. More...
Copyright © 2001-2018 SimplyLightWave | Terms & Conditions | Privacy Policy
/* Contact Form */