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#16 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
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Looks very cool s2!!!! I like the way u've blended all three Jak concepts into one:tup:
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#17 |
Registered Member
Join Date: Jul 2004
Location: ENGLAND UK
Posts: 391
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thanks puppet and zeeman.
yeah the model shud be done fairly soon, then all i gota do is UV. i blended what i thought was the best parts to make this jak. btw are there any crits? cya soon ![]() |
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#18 |
Registered Member
Join Date: Jul 2004
Location: ENGLAND UK
Posts: 391
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here is the hands, i think they are ok but if u have any crits let me know.
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#19 |
Registered Member
Join Date: Jul 2004
Location: ENGLAND UK
Posts: 391
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there is 1 thing i gota sort out, looks like i have 2many polys on the hand surface, i might get away with it but if i need space i can reduce polys in that area.
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#20 |
The Maya Mountain
Join Date: Jan 2003
Location: Port Orchard, WA
Posts: 654
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yeah you're going to need to reduce those polys by a good 300% if not more.
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#21 |
Full Access Member
Join Date: Oct 2003
Location: UK
Posts: 190
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yeh i'd say reduce it, heres a shot of my hand i think it has about 500 tris on this and seems ok on the model.
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#22 |
Registered Member
Join Date: Jul 2004
Location: ENGLAND UK
Posts: 391
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well that is a low poly hand puppet, i like it. id like 2 shake it
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#23 |
Full Access Member
Join Date: Oct 2003
Location: UK
Posts: 190
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hahaha, ill arrange the date
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