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Old 22-04-2003, 06:58 AM   #16
quaoar
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Thanks Digimatt!!! LoL... Johnny, I'm really trying to get it done... I know I said that it would be done last week...but.....umm.... I'll see what I can do.... but in the mean time... here are some renders of the garg...
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Old 22-04-2003, 06:58 AM   #17
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and another...
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Old 22-04-2003, 07:00 AM   #18
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and one more.... I noticed that his arm was warped from a bone.... I'll have to go in and fix it.....also didn't bother with anti aliasing....so ithey may look a bit sharp...
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Old 22-04-2003, 12:36 PM   #19
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looking very-very damn good my friend .. , one little advice though... i know these are wip renders, but why dont you try interpolated radiosity (maybe mixed with motion blur) instead of this low quality motecarlo or backdrop only... its fast too, but you will get probably much better results...
good work
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Old 22-04-2003, 01:12 PM   #20
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Thanks for the tip Rigley. I'll give 'em a shot....
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Old 22-04-2003, 01:25 PM   #21
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try around 0.1-0.2 for the tolerance, and if you want a smoother result, turn on motion blur.
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Old 22-04-2003, 03:41 PM   #22
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Dem bones.dem bones........

Here is a simplified version of the skelegons.... based on Philip's set up........I kept out alot of the smaller bones because I'm not really planning on animating him.
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Old 22-04-2003, 03:46 PM   #23
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just a tiny bit to fuzzy (is that the word - like to much noise)?

but the models looking good mate
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Old 22-04-2003, 04:03 PM   #24
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this is a render using the suggested parameters by Rigley...(thanks) I think it looks pretty good..... faster too....who would have thought?
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Old 23-04-2003, 12:20 AM   #25
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Definitely better render. And really good model too
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Old 23-04-2003, 12:51 AM   #26
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Thanks buco!! actually thanks to everyone for your comments!!! very encouraging.. And RiGLEY... with your suggestion you've actually solved a alot of other renders I had trouble with.... thanks again.
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Old 23-04-2003, 09:34 AM   #27
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hey your welcome quaoar ! nice model.
i really like the interpolated rad. for example i have created my orange WIP Head with it.. it was really fast, and its quite nice.
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Old 23-04-2003, 09:45 AM   #28
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ahhhh mu8ch much better!! good stuff!
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Old 30-04-2003, 03:47 PM   #29
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Default Final render.

I didn't change the model much.... just moved a couple of bones a bit.... Mainly experimenting with HDRI's ( which I'm growing love) Now I'm guessing that this wasn't exactly what was meant with the whole "hell hound\gargoyle" thing....and to be honest the last time I was in hell I was ready to get some pictures for an HDRI...but as always I forgot my little silver ball.....now I never go anywhere without it.... So alas.... this will be the final render for this month... Good luck all!
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Old 30-04-2003, 05:12 PM   #30
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Great model, looks like your getting the hold of image based lighting.

This forum is missing a thumbs up face!
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