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Old 03-06-2003, 06:02 PM   #16
jam9_secretagent
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THNX MAN! AGAIN!
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Old 03-06-2003, 08:58 PM   #17
jam9_secretagent
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Default Have another prob!

k for sum reason i dunt have jpg. Look at the attachment!
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File Type: jpg prob.jpg (57.4 KB, 50 views)
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Old 03-06-2003, 09:22 PM   #18
DybiosH
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hmm... I think u got some plug-ins missing. Try to add plugins again. Don't know how? Here it is:

Run Layout. Press 'Lightwave' and then choose 'Plug-ins' -> 'Edit Plug-ins'. Panel will show up. Press 'Scan Directory' and point it to your plugins directory (mine goes like this "C:\LightWave_3D_7.0\Plugins"). It should fix the problem - I hope
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Old 03-06-2003, 10:20 PM   #19
jam9_secretagent
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wut do u mean "run layout"
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Old 03-06-2003, 10:24 PM   #20
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by layout i mean this part of LightWave where u render your images. When u r in Modeler pres "F12" and u will get Layout (LightWave). Sorry for not being enough clear.
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Old 04-06-2003, 12:21 AM   #21
jam9_secretagent
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THNNNNNNNNXXX ALOT MAN, sry i have been bothering u lately, but the thing is i am getting serious abt 3d animation, since i have been chosen to represent my school for 3d art in "Skills Canada"

thnx again
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Old 04-06-2003, 02:21 AM   #22
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Default THNX! Look

SEE with the help of u look i came up with, I nuw its nuthin proffesional but its good enough for the first try! now i m gonna move on to harder stuff
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Old 04-06-2003, 10:46 AM   #23
philip
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glad you kept hangin' in there jam9
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Old 07-06-2003, 07:28 AM   #24
jam9_secretagent
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Default I NEED HELP AGAIN!

You now in lightwave right, how do i make a reflection of the soccer ball on a white ground??

PLzz respnd as soon as possible thnx.
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Old 07-06-2003, 08:55 AM   #25
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open the surface editor (ctrl-F3) and set the reflection value for your ground material to something like 30%. Then open the render options panel (Rendering menu -> Render Options) and check raytrace reflections. You might also lower the ray recursion limit to something like 3.

hit F9
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Old 07-06-2003, 12:52 PM   #26
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Does anyone have the blueprints for a VW beetle
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Old 07-06-2003, 01:19 PM   #27
Keith Athaide
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http://www.suurland.com/blueprint_x....new_bettle.gif

http://www.suurland.com/blueprint_x....ew_bettle2.gif
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