Go Back   Lightwave Community at SimplyLightwave > Competitions > Previous Challenges & Competitions Area
Register FAQ Members List Calendar Mark Forums Read

Reply
 
Thread Tools
Old 07-06-2004, 08:01 PM   #31
bullet_evader
Registered Member
 
bullet_evader's Avatar
 
Join Date: Nov 2003
Location: the netherlands
Posts: 798
Default

thanks mark... i will see what i can do with it!!!
__________________
Check out my homepage
sometimes the few have to give their lives for the many!!!
bullet_evader is offline   Reply With Quote
Old 07-06-2004, 10:43 PM   #32
Sharp
Registered Member
 
Join Date: Aug 2003
Location: UK
Posts: 300
Default

I wonder if this thing needs three food bowls. And can you imagine cleaning up after it?
yay lol wonder if it has 3 exit holes to. poor lamp post
Sharp is offline   Reply With Quote
Old 08-06-2004, 02:34 PM   #33
bullet_evader
Registered Member
 
bullet_evader's Avatar
 
Join Date: Nov 2003
Location: the netherlands
Posts: 798
Default

lol... i can give him 3 "exit holes"



still working on the body :ermm:
__________________
Check out my homepage
sometimes the few have to give their lives for the many!!!
bullet_evader is offline   Reply With Quote
Old 08-06-2004, 03:03 PM   #34
chrispo
Full Access Member
 
chrispo's Avatar
 
Join Date: Mar 2003
Location: Belfast
Posts: 268
Default

Were facing stiff ness from the maya side this time... Im too busy to keep up the fight go for it guys! Kepp the side up!
__________________


5 point polys, they just need to learn to subpatch and then we can all be freinds.www.thirddayimage.com
chrispo is offline   Reply With Quote
Old 08-06-2004, 04:29 PM   #35
bullet_evader
Registered Member
 
bullet_evader's Avatar
 
Join Date: Nov 2003
Location: the netherlands
Posts: 798
Default

well im doing my best chrispo!! but for some reason i can't seem to make the body look good

dont forget guys we still have 23 days left to make something cool!!!
__________________
Check out my homepage
sometimes the few have to give their lives for the many!!!
bullet_evader is offline   Reply With Quote
Old 08-06-2004, 05:15 PM   #36
Fallenswordsman
Moderator
 
Join Date: Jan 2003
Posts: 1,702
Default

Originally posted by chrispo
Were facing stiff ness from the maya side this time... Im too busy to keep up the fight go for it guys! Kepp the side up!
Yeh - I think they were a bit about the clean sweep we did last time - but we'll try our best!

Bullet - what kinds of problems are you having with the body?
Fallenswordsman is offline   Reply With Quote
Old 08-06-2004, 05:43 PM   #37
Mark
Super Moderator
 
Mark's Avatar
 
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
Default

Hah ... come on fellas - remember that the Mayans have too much cash to flash to let them get away with winning
Mark is offline   Reply With Quote
Old 08-06-2004, 06:12 PM   #38
bullet_evader
Registered Member
 
bullet_evader's Avatar
 
Join Date: Nov 2003
Location: the netherlands
Posts: 798
Default

well modeling the body isnt that hard...but let it look like 'nice' is harder here is a screen how it looks like the moment!!
Attached Images
File Type: jpg body.jpg (112.3 KB, 83 views)
__________________
Check out my homepage
sometimes the few have to give their lives for the many!!!
bullet_evader is offline   Reply With Quote
Old 08-06-2004, 06:46 PM   #39
Mark
Super Moderator
 
Mark's Avatar
 
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
Default

Definitely taking good shape there though. Maybe make the front legs look a little beefier, and you'll get away with it no problem...
Mark is offline   Reply With Quote
Old 08-06-2004, 07:57 PM   #40
bullet_evader
Registered Member
 
bullet_evader's Avatar
 
Join Date: Nov 2003
Location: the netherlands
Posts: 798
Default

thanks mark... here's an update of the body i want to add more "death" heads in his body to give that creapy feeling!!
it looks a little weird at the moment, but i am gonna to tweak some here and there!!! it also looks me fun to give him a chain what is stuck around his feet, and with a cutted head on the end of the chain!!

yeah i know.... its a sick idea but looks me fun to make!!
i think it will add a lot to the atmosphere ( correct word?? ) in the final render!!
Attached Images
File Type: jpg head in body.jpg (103.6 KB, 76 views)
__________________
Check out my homepage
sometimes the few have to give their lives for the many!!!
bullet_evader is offline   Reply With Quote
Old 09-06-2004, 06:23 AM   #41
Fallenswordsman
Moderator
 
Join Date: Jan 2003
Posts: 1,702
Default

Ooh - blimey - a face! Sick idea or not, I think it was in the second rule of the competition that Mike wanted a mythical creature but more so. I think this counts as the more so.
Small crit - you might want to get rid of that ridge above the leg muscle - looks a bit out of place.
Fallenswordsman is offline   Reply With Quote
Old 09-06-2004, 11:14 AM   #42
Sharp
Registered Member
 
Join Date: Aug 2003
Location: UK
Posts: 300
Default

hi i think it would look cool if it had a smaller lower bodythen its upper body just an idea looking great tho. see what it looks like with the death face haveing less depth and i think you was going to do this anyway but try covering up the eyes and mouth
Sharp is offline   Reply With Quote
Old 13-06-2004, 06:50 PM   #43
bullet_evader
Registered Member
 
bullet_evader's Avatar
 
Join Date: Nov 2003
Location: the netherlands
Posts: 798
Default

sorry guys for posting no updates!! i was hooked on the game unreal tournament :p

But its time to go further with this, because i dont want to end with a half done creature!!!

updates coming soon
__________________
Check out my homepage
sometimes the few have to give their lives for the many!!!
bullet_evader is offline   Reply With Quote
Old 13-06-2004, 08:03 PM   #44
Fallenswordsman
Moderator
 
Join Date: Jan 2003
Posts: 1,702
Default

Heh heh - no worries, Bullet - I've been playing Max Payne 2 as distraction. Luckily its a short game!
Fallenswordsman is offline   Reply With Quote
Old 14-06-2004, 07:39 PM   #45
bullet_evader
Registered Member
 
bullet_evader's Avatar
 
Join Date: Nov 2003
Location: the netherlands
Posts: 798
Default

well here is a little update!! added the snake tail and duplicated another 'death soul' head!! the heads of those souls arent that perfect yet and still need to do something with the eyes and the mouth!! the tail also needs some more detail!!!
well thats it for today!!! more is coming soon!!
__________________
Check out my homepage
sometimes the few have to give their lives for the many!!!
bullet_evader is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
May/June NOOB, SeaMus sonofmickel Previous Challenges & Competitions Area 7 17-06-2005 07:27 AM
May/June - Norm - Bullet_Evader bullet_evader Previous Challenges & Competitions Area 19 16-06-2005 08:48 PM
June-Noob- Krull Krull Previous Challenges & Competitions Area 28 24-06-2004 08:48 PM
June - Noob - ShadowFox ShadowFox Previous Challenges & Competitions Area 19 21-06-2004 04:49 PM
March/April - Bullet_Evader - Noob bullet_evader Previous Challenges & Competitions Area 9 14-03-2004 10:32 AM

Thread Tools

Forum Jump




Online since 2001
A good place to start for a newbie
Catch up with SimplyLightWave
SimplyLightWave was first started in London 14 years ago, and we've been dedicated to producing quality software training ever since. Faithful to the principle of learning by doing, our project based courses aim to give you the practical skills to quickly start creating your own work in LightWave. More...
Copyright © 2001-2018 SimplyLightWave | Terms & Conditions | Privacy Policy
/* Contact Form */