08-06-2004, 05:38 PM | #2 |
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Looks like a good start... his hands might need some refining though. They look a bit too thin at the moment.
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08-06-2004, 06:21 PM | #3 |
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maybe you shouldn't use the same procedural maps at the different parts...
anyhow... looks good!!! |
09-06-2004, 05:58 AM | #4 |
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k iv been trying my hand a texture maping.
http://www.shadowfox-animations.net/shadowboy_h3.jpg http://www.shadowfox-animations.net/shadowboy_h4.jpg
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09-06-2004, 06:22 AM | #5 |
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Looking cool! Looks a lot better with smoothing turned on. I think you could add a bit more detail to the nose - little details are going to be what makes the model stand out. Glad to see someone else in the competition though.
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10-06-2004, 02:20 AM | #6 |
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10-06-2004, 06:13 AM | #7 |
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Which codec are you using there? I can't seem to play the anim.
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10-06-2004, 06:57 AM | #8 |
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Im useing Xvid
you can download it from my site http://www.shadowfox-animations.net/XviD_Install.exe
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11-06-2004, 02:00 AM | #9 |
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a little work on the jacket
http://www.shadowfox-animations.net/shadowboy_j.jpg http://www.shadowfox-animations.net/shadowboy_j2.jpg http://www.shadowfox-animations.net/shadowboy_j3.jpg http://www.shadowfox-animations.net/shadowboy_j4.jpg
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11-06-2004, 06:05 AM | #10 |
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11-06-2004, 06:33 AM | #11 |
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Took you three hours to set that up wow crazyness
did you do somthing special or was not moving right? |
11-06-2004, 06:47 AM | #12 |
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no i just didnt know how to set one up right so i had to do a little reading and stuff
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11-06-2004, 07:30 AM | #13 |
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I see
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11-06-2004, 09:30 AM | #14 |
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11-06-2004, 10:50 AM | #15 |
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