22-03-2005, 09:46 PM | #76 |
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Bah, I forgot to ask you guys if the legs looked to small. I was thinking they looked to small also. I will scale the body down so that it only goes to about halfway between the second and third leg and put the rescue pod ontop of the third leg. Thanks for the C & C!
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22-03-2005, 09:55 PM | #77 |
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I think it works, but if you want to rescale... it might look better... lets have a gander ( I hate the word gander my aunt says it all the time I think im gonna smack her next time she say's it.)
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22-03-2005, 09:57 PM | #78 | |
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22-03-2005, 10:07 PM | #79 |
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Ultra quick FPRIME capture. The model will look much more scale appropriate when I add the rescue pod.
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22-03-2005, 10:08 PM | #80 |
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It would help if I attached the picture!
*smacks self multiple times*
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22-03-2005, 10:08 PM | #81 |
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And now I continue my never ending quest for more detail!
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22-03-2005, 10:28 PM | #82 |
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looking sweet
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23-03-2005, 12:12 AM | #83 |
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Quick scout animation test...
Compressed with DivX http://myfilestash.com/userfiles/colto/scout_test.avi
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23-03-2005, 07:25 AM | #84 |
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Ya, That straight up kicks ass....
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23-03-2005, 11:00 AM | #85 |
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the rotors section, looks like it could do with some aesthetic housing.
Dae
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23-03-2005, 01:20 PM | #86 |
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Not sure what you mean, could you explain?
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23-03-2005, 06:51 PM | #87 |
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atm the scout looks like a prototype version, the bare essentials, I was just wondering are you going to add some sort of aerodynamic shell to make it look sleek.
Dae
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23-03-2005, 06:52 PM | #88 |
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The movie wont open. what codec?
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23-03-2005, 09:33 PM | #89 |
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What are the fans for?
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23-03-2005, 09:39 PM | #90 |
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g1842- if i am correct i believe colto meant the fans to be used to propel his scout in the air.
voices3d- i think you need to get the divX plugin if you can't view the last video that colto posted..... |
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