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Old 09-02-2004, 04:05 PM   #91
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i like the new design. I tryed to make it look like a mechwarior, but it looked like some mutadet Walker from StarWars :S
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Old 09-02-2004, 09:06 PM   #92
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Dude your mech/mutated warrior was awesome, unfortunately you stopped working on it.

Another small update: making an environment for my mech.
Dumpster -
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Old 09-02-2004, 09:07 PM   #93
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Trash can -
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Old 10-02-2004, 12:07 PM   #94
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Skids -
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Old 18-02-2004, 01:19 AM   #95
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Hi there dude,,,, any updates?
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Old 18-02-2004, 10:57 AM   #96
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Im trying out some effects with plugins so hopefully i'll post something later on. I don't know if i'll be able to fully finish the animation. If not then i'll start a thread in the WIP section.
Cheers.
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Old 18-02-2004, 01:25 PM   #97
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oooo,,, what plugins....??? what effects?
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Old 19-02-2004, 12:23 AM   #98
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Well to start off im trying to learn how to use: C4, SG_Explosion, and PG_Melt

I have made my low-poly mech into a high-poly model since the melting option only works with subD.

Time is unfortunately against me
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Old 19-02-2004, 02:01 AM   #99
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OH,,,, interesting,,,, cheer up man.
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Old 27-02-2004, 11:26 AM   #100
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Ran into a problem with PG_Melt and SG_Explosion. One will only work with SubD, while the other one will only work without SubD.

I think i will ditch the plugins and work on the final render. I'm sure i'll get something finished for the final date.

Cheers!
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Old 27-02-2004, 12:34 PM   #101
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Thats sad to hear, but will wait for your final render.
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Old 28-02-2004, 09:03 AM   #102
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This might be my final render. Still have to add AA. Maybe i'll add some other stuff in.
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Old 28-02-2004, 10:23 AM   #103
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I'd switch off shadows for the laser beam objects to make it look a little more realistic. If anything, these look as though they should be acting as tiny light sources in themselves.
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Old 28-02-2004, 11:15 AM   #104
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Cool,,,, nice,,, but agree with mark about the shadow, and the laser looks thick for me,,, maybe try a 2point poly,,, or try to texture,,, a slight turbulance will be nice,,, a nice laser i found was in the content directory when i installed lightwave.... Man there are so many interesting stuff.
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Old 29-02-2004, 03:16 AM   #105
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Thanx Guys!

@ Mark - How do I add a light source within each laser?

@ Kumar - I have different types of procedurals on all the lasers.

Also what did you mean by '2point poly'?
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