21-09-2003, 12:54 PM | #1 |
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Nissan Z
Just like Saloman i am now starting to model my own nissan z. im not far into it only a part of framework so far. Those NewTek tutorials really help although philips are much better cuz he explains them...anyway here are some snapshots of what i have so far !
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21-09-2003, 12:57 PM | #2 |
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the download is too big scratch that here is a jpeg of it
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21-09-2003, 06:07 PM | #3 |
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looking very nice r4s1n, keep it up and keep us posted on your progress!
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http://www.digitalmagic.se mattias@digitalmagic.se icq:1687432 msn: eternal_e@hotmail.com |
21-09-2003, 07:12 PM | #4 |
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here is a small update added some more on the back, made the lights in front and changed the color
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21-09-2003, 08:52 PM | #5 |
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another update: finished bumper in the back added color to lights and made the liscence plate indentation
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23-09-2003, 04:08 AM | #6 |
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added windows-added bottom of car-car tag or something in front-
post comments or suggestions on what i should change
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23-09-2003, 10:44 AM | #7 |
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All looking good so far...
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24-09-2003, 12:36 AM | #8 |
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another small update: the side mirrors
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Johnny was a chemist's son, but Johnny is no more. What Johnny thought was H2O was H2SO4. |
24-09-2003, 12:39 AM | #9 |
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forgot hte attachment
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28-09-2003, 02:39 AM | #10 |
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since nobody comments this post i declare this a dead link......R.I.P.
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28-09-2003, 04:20 AM | #11 |
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Hey, we're lookin at it. Go look at my battle; almost looks like a one man website. Watch the hits. Keep a-goin.
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28-09-2003, 05:10 AM | #12 |
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i wish i could battle someone but i only got lightwave like 2 months ago...plus i am a student and i have to go to school everyday. i hope its an awesome battle u and digi..... u know i wonder what happened to phillip and Mr. Gray???
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28-09-2003, 02:33 PM | #13 | |
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28-09-2003, 09:48 PM | #14 |
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ah i might as well update sometimes
hope fully more people will comment...but what do i care
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28-09-2003, 10:12 PM | #15 |
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Looking good so far. One thing you may want to take a look at is the lower parts of the rear fender. It looks from the screenshots as though there could be some lumpiness in the mesh there that may want to be smoothed out a little.
To check how smooth the mesh is, try adding a reasonably high specularity to the object surface. That way, you can rotate it in modeller and spot the areas that may not be as smooth as they should more easily. |
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