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Old 09-12-2003, 01:27 PM   #1
kumar
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Default Warcraft Orc WIP

Hi guys, Well here is my work in Progress. Inspiration from Warcraft. About 6 hours across 2 days into this. All comments welcomed.
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Old 09-12-2003, 01:32 PM   #2
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Looks way cool

I'm sure it will turn out really greate...
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Old 09-12-2003, 06:51 PM   #3
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were do you get right image??? and how???
For now it is wery cool
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Old 09-12-2003, 08:11 PM   #4
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totaly cool
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Old 09-12-2003, 11:46 PM   #5
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Looking good But that's a very dense looking mesh hehe.
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Old 10-12-2003, 12:42 AM   #6
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lokkin good so far m8 whats the poly count on that
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Old 10-12-2003, 02:41 AM   #7
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The right image is from a website tutorial for modelling an orc. Well i started with only the front image and after a while knew that i needed a side view. So i improvised.

As for the poly count, its 1316 so far...
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Old 10-12-2003, 08:12 AM   #8
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I have to agree with Erwin, the density of the mesh is a bit of a worry although the model itself looks good. Technically there's nothing *wrong* with having a lot of polys but it becomes a right pain when it comes to editing or changing one part - rather than having to adjust single points, you end up having to play around with a whole load of them lining them all up exactly right so you don't get unwanted bumps. Having said that though, I'm impressed with what you've got so far, especially the ears. Great work!
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Old 10-12-2003, 03:27 PM   #9
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Guess you are right about the dense mesh. But i was so into getting the model looking right,,, it just went out of hand. But this project will only be a bust thing. You know just modelling technique exploration.

Hmm but then again i can use the normal map tutorial and get a cool effect. Never did think about that till now. Guess the brain juices are flowing.
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Old 11-12-2003, 09:02 AM   #10
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Here is a small update.
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Old 11-12-2003, 09:07 PM   #11
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Love the level of detail you've got going on - the nose ring looks a bit mad in how you've constructed it in the wireframe but it seems to work nevertheless. Cheekbones look about right too. Looks like its going to be a great model once finished.
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Old 16-12-2003, 03:26 PM   #12
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Default Orc Update

Well guess here is a small update. Sorry for the long time inbetween.. As i was learning and correcting the edgeloops thing. Well hopefully the next update will be the finished one.
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Old 16-12-2003, 04:31 PM   #13
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ummm... the eye. The eybrows are laying over them, covering them from sight, on your model it looks like they are that little. but it might just be me
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Old 17-12-2003, 04:28 PM   #14
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Default Another Update

Well here is another update, did the teeth. Well only left the tounge. Will get that tm i guess.

As for the eyebrows. Hmm i wanted them like that. Guess they supposed to look like that. But if not then will endomorph them... Hehe love that feature.:p
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Old 18-12-2003, 10:18 AM   #15
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Looks great!!!

Could you render it so that we could se how it looks now...??
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