09-03-2004, 12:06 PM | #1 |
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D-Storm's UV Edit Pro
Hi did anyone get the new D-Storm's UV Edit Pro free from newtek?
Can some one point me to how to work it :o cheers
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5 point polys, they just need to learn to subpatch and then we can all be freinds.www.thirddayimage.com |
09-03-2004, 04:19 PM | #2 |
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At the moment, I'd settle for someone telling me how to stop it blowing up Modeller ... its a cool plugin, but seems to be really unstable.
Think I'll stick with using deep paint 3d... |
09-03-2004, 04:31 PM | #3 |
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well mark - thats all fine and well if your minted.
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5 point polys, they just need to learn to subpatch and then we can all be freinds.www.thirddayimage.com |
09-03-2004, 04:46 PM | #4 |
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Nah - got mine second hand on eBay...
Seriously though, did you also download the English documentation PDF. It gives a reasonable explanation of how the thing operates - print it out though first. I seem to get incredible problems with Modeller if I'm flipping back and forth between it and acrobat - I suspect a memory leak somewhere... Also, I have heard tell in another forum that UVEditPro is very unstable with Subpatched objects, so apply your UVMaps to straight polys only and things should be better... Last edited by Mark; 09-03-2004 at 04:49 PM. |
10-03-2004, 09:12 AM | #5 |
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cheers mark, I've printed out the manual - looks a decent plug. Hope it dont screw up my modeller... Let you know.
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5 point polys, they just need to learn to subpatch and then we can all be freinds.www.thirddayimage.com |
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