29-01-2005, 01:05 AM | #1 |
Registered Member
Join Date: Jan 2005
Posts: 11
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Rockets Flame?
Using particles and hypervoxels (sprite setting). I am working on a rocket takeoff animation. everything is fine untill I turn on raytacing, I get a shadow of the rocket on the flame, not good. I tried putting a light source at the flame start, but it didn't look right. Any suggestions.
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29-01-2005, 01:51 AM | #2 |
Full Access Member
Join Date: May 2004
Location: North Carolina
Posts: 119
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Have you tried clicking on the light properties have it exclude the flame?
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