Go Back   Lightwave Community at SimplyLightwave > Your Work > W.I.P
Register FAQ Members List Calendar

Reply
 
Thread Tools
Old 25-02-2004, 12:56 AM   #1
Mephistopheles
Registered Member
 
Join Date: Feb 2004
Posts: 4
Question My Cougar Mech

So people...this is my first seroius project in lightwave...I'm trying to make a cougar mech from mechwarrior game series...
I started with some pictures from the net, I came this far.
This is first frame from a short (and bad) anim of my cougie walking, so you can see what i'm takling about.
Of course, I'm gonna give this mech some arms and texturing, but my final goal is to animate it: walking, strafing, turning aroud his "hips", moving arms...quite a longshot but I think it's the only way to learn...
Any comments or directions to a good-and-simple-for-a-beginner-to-understand bone animation tutorial for a humanoid robot are more than welcome....I dunno how to animate it without the bending that occurs at joints when lw tries to simualte "organic" joints...I want mechanical ones...
Attached Images
File Type: jpg cougar0001.jpg (40.3 KB, 67 views)

Last edited by Mephistopheles; 25-02-2004 at 01:00 AM.
Mephistopheles is offline   Reply With Quote
Old 25-02-2004, 08:37 AM   #2
Mark
Super Moderator
 
Mark's Avatar
 
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
Default

In order to get the parts to move as if they're separate, then they need to be modelled separately (ie: on different layers). Take a look at the demo scenes supplied with Lightwave, specifically:

MechStand.lws, MechWalk.lws, MechWalker_wFog.lws and ScoutWalker.lws

Pick them and the associated models apart, and you'll see how it should be done.

BTW: Your cougar is looking good there so far. Keep it up.
Mark is offline   Reply With Quote
Old 25-02-2004, 01:45 PM   #3
quaff92
Registered Member
 
Join Date: Feb 2004
Location: pa
Posts: 13
Default

you also may wanna read up on applying weight maps (helps you to control where you want the bone to affect the object) and using inverse kindematics for animating the walk
quaff92 is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
mech tut Robsoyo LightWave Basics 5 13-12-2008 03:59 PM
Mech tutorial Morocco mole Site Questions & Suggestions 4 28-12-2006 03:51 AM
Novice Mech UV Mapping artomic LightWave Basics 1 07-07-2006 05:57 AM
Mech Tutorials NoStr0m0 Animation 1 08-04-2006 04:39 PM
VEHICLE: Mech CAClark W.I.P 14 16-08-2003 09:07 AM


Forum Jump




Online since 2001
A good place to start for a newbie
Catch up with SimplyLightWave
SimplyLightWave was first started in London 14 years ago, and we've been dedicated to producing quality software training ever since. Faithful to the principle of learning by doing, our project based courses aim to give you the practical skills to quickly start creating your own work in LightWave. More...
Copyright © 2001-2018 SimplyLightWave | Terms & Conditions | Privacy Policy
/* Contact Form */