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#31 |
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starting to look good mate!! shaping up nice now.
Are you going to add some wrinkles to the body or are you staying smooth? |
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#32 |
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Join Date: Jan 2003
Location: long beach
Posts: 43
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Hi all,
got a little bit more done on Watto. Added Nostrils and ear holes and re worked the mouth a bit. Plan to start to texture soon. Let me know what you all think. Haven't had much time but slowely getting there. kevin still trying to decide on that issue I might just use bump maps to get the look. |
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#33 |
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God it's quit in here.
Hi all, here is another update to the character it is a wire frame and rendered version. I added winkles in the neck. Let me know how it's comming along or if I need to add anything else. Almost ready to paint it. Thanks for any comments. |
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#35 |
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Thanks Kvaalen,
but what do you mean by stick put? Could you please explain a little more. |
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#36 |
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Join Date: Jan 2003
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I believe its meant to be stick 'out'.
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__________________
http://www.digitalmagic.se mattias@digitalmagic.se icq:1687432 msn: eternal_e@hotmail.com |
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#38 |
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Yes I agree with you on that. I will try to do that tonight and hopefully it will almost be ready for texturing the body and face
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#39 |
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Well here is some lips let me know how its looking now.
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#41 |
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Well ran out of some time here had other projects come up but had a bit more time to work on it.
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#42 |
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Here's a wire frame of him
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#43 |
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really nice work threed
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#44 |
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Thanks DigiMatt I just wish I had more time for it. Hopefully this weekend I will start to paint him and finish building clothes and accesories for him. Then maybe rig him and animate him. I already have some ideas on a short fun story with him.
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Thread | Thread Starter | Forum | Replies | Last Post |
TOYZ! - Four_D | Four_D | Previous Challenges & Competitions Area | 14 | 31-01-2003 07:57 PM |
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