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#16 |
Registered Member
Join Date: Nov 2004
Location: Grand Junction, Colorado
Posts: 56
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looking great has a realy nice style to it. very Dali like.
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#17 |
Registered Member
Join Date: Jun 2005
Posts: 58
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thanks for the compliment. i've been in Barcelona and didn't visit the Dali Museum ... now that i think of it ,and see some of his work on the net.. what a shame:headbang:
i made some changes ... threw the irrelevant(now) scissors and added other objects. |
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#18 |
Registered Member
Join Date: Jun 2005
Posts: 58
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i threw also the bottle of wiskey and the glass because i felt they do not match with the time when the scene happens... too modern. I added instead a wine bottle and a silver goblet.
also some currency ![]() |
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#19 |
Registered Member
Join Date: Jun 2005
Posts: 58
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light test...
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#20 |
Registered Member
Join Date: Nov 2004
Location: Grand Junction, Colorado
Posts: 56
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nice update, like the change in bottle and glass really fits. I think the closer camera works better and is a nicer compistion. can wait to see some surfaces applied to those objects.
Ryan |
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#21 |
Registered Member
Join Date: Jun 2005
Posts: 58
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trying to show loathe
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#22 |
Registered Member
Join Date: Jun 2005
Posts: 58
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from angle
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#23 |
Registered Member
Join Date: Jun 2005
Posts: 86
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personally, to show loathing I would drop the corner of the mouth back down some as it looks like a sneer right now, and also narrow the eyes, and if you can furrow the brow.
I like your modeling. Very clean lines! ~~CM! |
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#24 |
Registered Member
Join Date: Jun 2005
Posts: 58
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10x merlin
you are right, the mouth needs tweaking here are the wireframes of the head ... eyes included ... free of charge ![]() |
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#25 |
Registered Member
Join Date: Jun 2005
Posts: 58
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harlequin hand
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#26 |
Registered Member
Join Date: Jun 2005
Posts: 86
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Looking really good!
Just 1 crit.....the thumb looks a little too wide, or the fingers too thin. ~~CM! |
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#27 |
Registered Member
Join Date: Jun 2005
Posts: 58
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slight change on concept,new composition.
before i explain about the concept....what do u think...feel,about this render? no textures of corse, for now? any ideas how to improve, changes? thanx |
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#28 |
Registered Member
Join Date: Jun 2005
Posts: 86
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The scene is in disarray but with no apparent cause. If you add one, I guarantee people will go......"Oh! Cool!"
A bloodsplash up the wall maybe. Maybe a simbolic object relating to the doors, which with the face would bring you to...."I took a face from the ancient gallery". Just what came to me first when I saw it. I like you models! ~~CM! |
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#29 |
Registered Member
Join Date: Dec 2004
Location: Where the wild things are...
Posts: 172
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...i'm agreeing with merlin about the apparent dissary of the objects...if you gave them some sense of purpose i think you'd have something...i thing the composition is a lot more promissing than the any of the originals...
...here's what i'd look into doing if this were my image to finish...blood on the blade of that knife...maybe a few drops on the table where its stuck into it and a little pooling at the bottom...some liquid pooling from the spilled goblet...and a killer texture on that back wall to give it the dark damp basement or dungeon or catcacomb look...maybe some chains if you decide to go the way of dungeon... ...anyway good luck with it and i hope you get 'er finished up...we're almost out of time! ![]() |
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#30 |
Registered Member
Join Date: Jun 2005
Posts: 86
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Maybe you should make one side of the face black with some white on it and the other side white with some black.
Or mannequin style. ~~CM! |
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