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#1 |
Full Access Member
Join Date: Oct 2013
Posts: 3
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Hello,
I've been a LW user for 15+ years, but new to Bullet Dynamics. I have a scene where I need to create 100 little (bouncy soft) balls falling from the sky, and land on a table top. Then, once they settle, I need them to move together to form a logo. My question is: can I accomplish this using bullet dynamics, and flocking in one scene, or do I have to use bullet dynamics, then use the flocking feature on the balls spread out on the table? If so, can I use the flocking feature on objects that start in very specific location? I hope this is clear. Thanks in advance! |
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#2 |
Lifetime Member
Join Date: Dec 2003
Location: Rancho Cucamonga, CA, USA
Posts: 295
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I am totally the wrong person to answer this (my experience with bullet is limited to playing), but Ibelieve tthere was something about being able to use weight maps and instances to achieve this in the manual. Hope that helps! :-)
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-LeRoy3rd |
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#3 |
Lifetime Member
Join Date: Dec 2003
Location: Rancho Cucamonga, CA, USA
Posts: 295
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-LeRoy3rd |
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