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#1 |
Registered Member
Join Date: Mar 2003
Posts: 18
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well here is my second attempt at a head... i really need some lighting tips/help to create a light setup that will make a convincing photorealistic look.
![]() i also need help on those eyes! i just cant get them to look convincing! |
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#2 |
Full Access Member
Join Date: Apr 2003
Location: Hampshire, UK
Posts: 362
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Hi Syrogen
There is a great head tut in the book INSIDE LIGHTWAVE 7 by Dan Ablan, I am not very good at modeling heads myself:p, but texturing the head could take you half way in making it look realistic. Regards, Dae ![]()
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#3 |
Tutorial Clown
Join Date: Dec 2002
Posts: 817
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I'll go over the texturing part in the basic head tutorial.
But on the model I might suggest to sharpen his jawline a bit and maybe have a second look at the lips and nose. There's nothing really *wrong* about your model, only I think some more detail and characterization would do wonders here. Very good start!
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#4 |
Full Access Member
Join Date: Jan 2003
Location: Budapest, Hungary
Posts: 172
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yes it looks VERY good to me too ! i guess you didn't use radiosity (or HDRI lightning) if you want a quick and easy way to lit your model, consider using a HDR image as an environment.
did you use sss ? it seems to me, that you did. good work ! |
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#5 |
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Join Date: Mar 2003
Posts: 18
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dea: thanks
![]() philip: yeah, i plan to give him some sort of facial expression, just for more character. RiGLEY: hmm, ive tried radiosity and hdri... but when i try to use them both together this is what i get [img] http://www.syrogen.com/misc/feduphead.jpg [/img] !! freaky aint it? my sample rate is at 4x12 and shading noise reduction is also checked... ![]()
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#6 | |
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Join Date: Jan 2003
Location: Sunbury, UK
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#7 |
Registered Member
Join Date: Mar 2003
Posts: 18
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hehe, all the fancy face creams in the world would never itch his itch
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#8 |
Tutorial Clown
Join Date: Dec 2002
Posts: 817
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go to the image editor and apply a blur filter to the HDRI, render again
(make it real blurry, like size set to 10 or something)
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#9 |
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Join Date: Mar 2003
Posts: 18
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hmm... still a no-go, doesnt work for me. i blurred horizontally and vertically at size 10 and it still was very... grainy
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#10 |
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Join Date: Jan 2003
Location: BC Canada
Posts: 8
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I did a model of my son based on the Inside LW7 book and at one point it looked really similar to your 'over-exposed' version, all I can remember is that I found the solution somewhere in the middle between too much texture and looking like a porcelain doll. I hope you have the ambient light off or virtually off.
I hate to tell you to twiddle with the knobs... but that's what I do. Good luck |
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#11 |
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Join Date: Jan 2003
Location: BC Canada
Posts: 8
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here's the pic of my son... (I hope)
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#12 |
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Join Date: Mar 2003
Posts: 18
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![]() ![]() updated the color and bump maps....
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#13 |
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Join Date: Mar 2003
Posts: 18
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![]() ![]() just messing around with lighting
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#14 |
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Join Date: Mar 2003
Posts: 18
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#15 |
Full Access Member
Join Date: Apr 2003
Location: Hampshire, UK
Posts: 362
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The model is really coming together, keep at it.
Dae ![]()
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