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#16 |
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Join Date: Sep 2003
Location: Singapore,
Posts: 913
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Well couldnt resist.... also i am bad at texturing so go easy...
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#17 |
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Join Date: Sep 2003
Location: Singapore,
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Ok,, here is one of the first few ones i did,,, no AA just the norm stuff.. Went for a cold highland look... Then i changed.:o
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#18 |
Moderator
Join Date: Jan 2003
Posts: 1,702
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Looking good so far! Its coming together slowly but surely. On your original concept sketches I thought the dragon might be a stone statue - that would take me at least two months to model on its own, but what a centrepiece!
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#19 |
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Well never thought of the dragon as a statue,,,,, heheh thanks for the idea. Will only try modelling that the last. Here is another update,
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#20 |
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Hmm,,, well i adjusted a few things in the scene... The tower looks ok,,, but think i have to do a detailed one,,,, well in case you are wondering why the hell did i do this one,,, well for a far shot i dont want too much deatil and still want some accuracy,,, so if i need a less deatiled version i will have one,,, Now i am still thinking of adding some more things to the scene...
![]() Last edited by kumar; 14-03-2004 at 03:54 PM. |
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#21 |
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Join Date: Jan 2003
Posts: 1,702
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Looks good - I like the style of architecture you've plumped for here.
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#22 |
The Maya Mountain
Join Date: Jan 2003
Location: Port Orchard, WA
Posts: 654
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The more detailed the better.
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#23 |
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Hehe,,, thanks guys,,, There is going to be a more detailed one for sure mike
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#24 |
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Well had some time today,,, so sat down to create some details.
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#25 |
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Added a pedestal to the center with a floating ruby,,, the basic tower structure is done,,, now for the finer details... i am thinking stone gargolyes,,,, :p... any ideas,,, or reference pictures... Man this is a learning experiance,,, since its my first architecture type of an attempt.
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#26 |
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Here is the WIP of the stone gargolye,,,, looked at lots of pics from google,,, and then worked this out,,,, this is all for today,,, I shall see if i can model this quickly engough,,,, if yes,, then you might see the whole body,,,, if no,,, then the face or part of the body,,,, I am not sure where i want this,,, but i might do other stuff also.
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#27 |
The Maya Mountain
Join Date: Jan 2003
Location: Port Orchard, WA
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I'd recomend giving the edges of your tower a bit of a bevel, as well as any other hard edges, as no building would have a perfectly sharp edge anywhere.
What about windows and such? Maybe spiked fortifications or whatnot. Just ideas. ![]() |
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#28 |
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Hmm, interesting idea about the spike,,, oops,,, guess i forgot about the bevel thing again.... I'll fix that. Thanks Mike. Well here is the update on the stone gargoyle. Well i know,,, i have work to do,,, but had some spare time,,, so decided to finish the head,,, guess i still have the ears,,, maybe a horn and the neck to do,,, i might do that later today,,.
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#29 |
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Well,,, hehe,,, i am having a blast with this guy the gargoyle... and guess what,, i have already fixed the tower and also have added some spikes to it,,, like what you suggested.. After i add more stuff then i will post a pic,,, but here is think todays final update. Hmm,,, hopefully i have more time tommorrow...
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#30 |
Super Moderator
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
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I like. It's kind of got a crab like aspect to its lower jaw. Kinda makes me think how a Gargoyle would look in an underwater civilisation (or a civilisation of crab-beasts...)
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Thread | Thread Starter | Forum | Replies | Last Post |
Aug/Sep - Norm - Kumar | kumar | Previous Challenges & Competitions Area | 32 | 14-09-2004 02:28 AM |
July - Norm - Kumar | kumar | Previous Challenges & Competitions Area | 42 | 27-07-2004 04:35 PM |
May Noob Kumar | kumar | Previous Challenges & Competitions Area | 63 | 01-06-2004 09:47 AM |
Jan/Feb - Kumar - Noob | kumar | Previous Challenges & Competitions Area | 101 | 28-02-2004 05:34 AM |
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