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Old 06-05-2004, 07:16 AM   #16
Fallenswordsman
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Wadis - hopefully this will be of some help:

http://forum.simplylightwave.com/sho...&threadid=2489

I decided to bung it in a new thread so your own thread doesn't get cluttered up with tonnes of not-too-interesting images
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Old 10-05-2004, 03:39 AM   #17
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Thanks Fallenswordsman that tut helped heaps
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Old 19-05-2004, 01:40 AM   #18
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I think the mouth is fixed, added a row of polys at the edge of the mouth.

What do you guys think?


Last edited by Wadis; 19-05-2004 at 01:43 AM.
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Old 19-05-2004, 02:29 PM   #19
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very nice work :tup:
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Old 19-05-2004, 07:25 PM   #20
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I think this is looking very nice indeed! This is shaping up to be one heck of a cool head model - I love the texture you've got on the eyes too
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Old 19-05-2004, 07:36 PM   #21
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i think the mouth is good now!!love the texture. only one little critic: the lips have the same texture as the skin, maybe give the lips a "lip texture"!!

keep on going!!!
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Old 19-05-2004, 11:25 PM   #22
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yes i am yet to texture the lips. one thing on a very long "things to do list"!
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Old 20-05-2004, 04:33 AM   #23
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I've been working on the body for a while now, i think it's at a respectable level heres a pic


Last edited by Wadis; 25-05-2004 at 05:55 AM.
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Old 20-05-2004, 08:56 AM   #24
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sorry...i cant see the picture!! its a red cross!!
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Old 25-05-2004, 05:57 AM   #25
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there it should veiw now
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Old 25-05-2004, 09:27 PM   #26
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Great body, texture on the eyes is much better now!
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Old 25-05-2004, 11:59 PM   #27
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Heres my attempt at the hand. check it!

Wot you guys think?

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Old 26-05-2004, 12:37 AM   #28
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can you provide a top view. It kinda looks like the thumb is almost as long as the forefinger, but that may just be the angle of the camera.
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Old 26-05-2004, 01:01 AM   #29
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yep. However the mesh is very buggy at the moment


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Old 26-05-2004, 06:25 AM   #30
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Hands are always tricky to do - so this isn't looking too bad at the moment. You already mentioned yourself that you thought the mesh was buggy so I'm going to lay back on the crits for now until you manage to fix it as I don't think its entirely fair to crit something known to be buggy.
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