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#16 |
Registered Member
Join Date: Nov 2004
Location: Grand Junction, Colorado
Posts: 56
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No plugg'ns, I'm using a weightmap and gradients to control the translucency and other surface propriety’s
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#17 |
Full Access Member
Join Date: Nov 2003
Location: I live in texas.
Posts: 76
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U need soem serious anti on that render dude.
__________________
Genesis 28:15 Behold, I am with you and will keep you wherever you go, and will bring you back to this land; for I will not leave you until I have done that of which I have spoken to you." :thumbsup: http://www.3d-wiz.com 3d Rocks!!!!! wizboy@3d-wiz.com |
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#18 |
Registered Member
Join Date: Nov 2004
Location: Grand Junction, Colorado
Posts: 56
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lwwiz - Ya, for the final I will max out the AA
For now here is a hi res test render with 5 pass AA |
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#19 | |
Full Access Member
Join Date: Nov 2003
Location: I live in texas.
Posts: 76
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__________________
Genesis 28:15 Behold, I am with you and will keep you wherever you go, and will bring you back to this land; for I will not leave you until I have done that of which I have spoken to you." :thumbsup: http://www.3d-wiz.com 3d Rocks!!!!! wizboy@3d-wiz.com |
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#20 |
Registered Member
Join Date: Nov 2004
Location: Grand Junction, Colorado
Posts: 56
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I was going for a drymadic effect with the tilted camera angle.
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#21 |
Registered Member
Join Date: Jun 2004
Location: Los Angeles
Posts: 23
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Guess I shouldn't have posted as a Norm. Looks like you got me beat...
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#22 |
Registered Member
Join Date: Nov 2004
Location: Grand Junction, Colorado
Posts: 56
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I think at this stage of the compitition it is any ones game. good luck to us all.
Ryan |
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#23 |
Registered Member
Join Date: Nov 2004
Location: Grand Junction, Colorado
Posts: 56
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Been work on the candle surface and add a flame. Crits very much welcome.
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#24 |
Registered Member
Join Date: Nov 2004
Location: Grand Junction, Colorado
Posts: 56
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Been work on the candle surface and add a flame. Crits very much welcome.
Whoops DP |
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#25 |
Registered Member
Join Date: Jun 2004
Location: Los Angeles
Posts: 23
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no question, the lighting and the glass textures are amazing. stick with the dramatic angle, it gives the scene a feeling of dread or uncertainty.
so far, my only crit is the lens flares. I've never ever been a fan of them and you have three. From a photography standpoint, lens flares are despised, unwanted elements and you have three in the form of candle 'halos'. Strictly speaking from a realism perspective, you wouldn't have three in a photo, maybe one, but never three, because a flare is the results of the angle of bright light compared to the surroundings bouncing off the various lenses of the camera. They are distracting in your image and you want your focus to be the bottle. On the flipside, I'm a huge fan of depth of field and the ease with which LW 8 makes it with the built in focal plug-in, you might want to give it a shot. |
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#26 |
Registered Member
Join Date: Nov 2004
Location: Grand Junction, Colorado
Posts: 56
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jedimasta - Thanks for the crit, I agree that the lens flars are distrating. Made some changes some I like, its a very delicate balancing act to get the candle light.
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#27 |
Registered Member
Join Date: Nov 2004
Location: Grand Junction, Colorado
Posts: 56
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No big changes, I add fog to help push the candles into the back ground and added a suger cube to the glass that will be burning in a blue flame. I also incressed the DoF, but I didn't have the focus or the F_stop right so the bottle is a little blurry.
Going to model a pipe and another small bottle next. then the blue flame. Ryan |
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#28 |
Registered Member
Join Date: Jun 2004
Location: Los Angeles
Posts: 23
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Looks fantastic. I especially love the effectiveness of the refraction in the glass with the candle being distorted.
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#29 |
Registered Member
Join Date: Jun 2005
Posts: 58
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i love the scene u got this far . your candles are amazing, with every post they got better. the bottle reflections on the table are little "burned", on my monitor, anyway.
btw ... what is that label on the bottle ? looking forward to see the new items and the blue flame. :beer: |
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#30 |
Registered Member
Join Date: Nov 2004
Location: Grand Junction, Colorado
Posts: 56
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sandfish - thanks for the post, glad you like the scene, and thanks for info. As for the label that will be the reveiled in the end.
Ryan |
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