Go Back   Lightwave Community at SimplyLightwave > Competitions > Previous Challenges & Competitions Area
Register FAQ Members List Calendar

Reply
 
Thread Tools
Old 18-07-2005, 01:43 PM   #16
Ritual
Registered Member
 
Join Date: Nov 2004
Location: Grand Junction, Colorado
Posts: 56
Default

No plugg'ns, I'm using a weightmap and gradients to control the translucency and other surface propriety’s
Ritual is offline   Reply With Quote
Old 18-07-2005, 01:56 PM   #17
lwwiz
Full Access Member
 
Join Date: Nov 2003
Location: I live in texas.
Posts: 76
Default

U need soem serious anti on that render dude.
__________________
Genesis 28:15

Behold, I am with you and will keep you wherever you go, and will bring you back to this land; for I will not leave you until I have done that of which I have spoken to you."
:thumbsup:

http://www.3d-wiz.com

3d Rocks!!!!!

wizboy@3d-wiz.com
lwwiz is offline   Reply With Quote
Old 18-07-2005, 02:29 PM   #18
Ritual
Registered Member
 
Join Date: Nov 2004
Location: Grand Junction, Colorado
Posts: 56
Default

lwwiz - Ya, for the final I will max out the AA

For now here is a hi res test render with 5 pass AA
Attached Images
File Type: jpg rednder07.jpg (57.9 KB, 123 views)
Ritual is offline   Reply With Quote
Old 18-07-2005, 02:44 PM   #19
lwwiz
Full Access Member
 
Join Date: Nov 2003
Location: I live in texas.
Posts: 76
Default

Originally posted by Ritual
lwwiz - Ya, for the final I will max out the AA

For now here is a hi res test render with 5 pass AA
Thats better but FOr soem reason the image looks sideways.
__________________
Genesis 28:15

Behold, I am with you and will keep you wherever you go, and will bring you back to this land; for I will not leave you until I have done that of which I have spoken to you."
:thumbsup:

http://www.3d-wiz.com

3d Rocks!!!!!

wizboy@3d-wiz.com
lwwiz is offline   Reply With Quote
Old 18-07-2005, 02:48 PM   #20
Ritual
Registered Member
 
Join Date: Nov 2004
Location: Grand Junction, Colorado
Posts: 56
Default

I was going for a drymadic effect with the tilted camera angle.
Ritual is offline   Reply With Quote
Old 18-07-2005, 04:57 PM   #21
jedimasta
Registered Member
 
Join Date: Jun 2004
Location: Los Angeles
Posts: 23
Default

Guess I shouldn't have posted as a Norm. Looks like you got me beat...
jedimasta is offline   Reply With Quote
Old 18-07-2005, 05:12 PM   #22
Ritual
Registered Member
 
Join Date: Nov 2004
Location: Grand Junction, Colorado
Posts: 56
Default

I think at this stage of the compitition it is any ones game. good luck to us all.

Ryan
__________________
Click here to visit my thread


Ritual is offline   Reply With Quote
Old 18-07-2005, 07:57 PM   #23
Ritual
Registered Member
 
Join Date: Nov 2004
Location: Grand Junction, Colorado
Posts: 56
Default

Been work on the candle surface and add a flame. Crits very much welcome.
__________________
Click here to visit my thread


Ritual is offline   Reply With Quote
Old 18-07-2005, 07:58 PM   #24
Ritual
Registered Member
 
Join Date: Nov 2004
Location: Grand Junction, Colorado
Posts: 56
Default

Been work on the candle surface and add a flame. Crits very much welcome.


Whoops DP
Attached Images
File Type: jpg candle_wip.jpg (15.1 KB, 108 views)
__________________
Click here to visit my thread


Ritual is offline   Reply With Quote
Old 18-07-2005, 08:04 PM   #25
jedimasta
Registered Member
 
Join Date: Jun 2004
Location: Los Angeles
Posts: 23
Default

no question, the lighting and the glass textures are amazing. stick with the dramatic angle, it gives the scene a feeling of dread or uncertainty.

so far, my only crit is the lens flares. I've never ever been a fan of them and you have three. From a photography standpoint, lens flares are despised, unwanted elements and you have three in the form of candle 'halos'. Strictly speaking from a realism perspective, you wouldn't have three in a photo, maybe one, but never three, because a flare is the results of the angle of bright light compared to the surroundings bouncing off the various lenses of the camera.

They are distracting in your image and you want your focus to be the bottle.

On the flipside, I'm a huge fan of depth of field and the ease with which LW 8 makes it with the built in focal plug-in, you might want to give it a shot.
jedimasta is offline   Reply With Quote
Old 18-07-2005, 09:11 PM   #26
Ritual
Registered Member
 
Join Date: Nov 2004
Location: Grand Junction, Colorado
Posts: 56
Default

jedimasta - Thanks for the crit, I agree that the lens flars are distrating. Made some changes some I like, its a very delicate balancing act to get the candle light.
Attached Images
File Type: jpg wip2.jpg (43.0 KB, 108 views)
__________________
Click here to visit my thread


Ritual is offline   Reply With Quote
Old 19-07-2005, 01:51 PM   #27
Ritual
Registered Member
 
Join Date: Nov 2004
Location: Grand Junction, Colorado
Posts: 56
Default

No big changes, I add fog to help push the candles into the back ground and added a suger cube to the glass that will be burning in a blue flame. I also incressed the DoF, but I didn't have the focus or the F_stop right so the bottle is a little blurry.

Going to model a pipe and another small bottle next. then the blue flame.

Ryan
Attached Images
File Type: jpg render8.jpg (65.2 KB, 97 views)
__________________
Click here to visit my thread


Ritual is offline   Reply With Quote
Old 19-07-2005, 02:44 PM   #28
jedimasta
Registered Member
 
Join Date: Jun 2004
Location: Los Angeles
Posts: 23
Default

Looks fantastic. I especially love the effectiveness of the refraction in the glass with the candle being distorted.
jedimasta is offline   Reply With Quote
Old 21-07-2005, 06:12 AM   #29
sandfish
Registered Member
 
Join Date: Jun 2005
Posts: 58
Default looking great!

i love the scene u got this far . your candles are amazing, with every post they got better. the bottle reflections on the table are little "burned", on my monitor, anyway.
btw ... what is that label on the bottle ?
looking forward to see the new items and the blue flame.
:beer:
sandfish is offline   Reply With Quote
Old 21-07-2005, 01:54 PM   #30
Ritual
Registered Member
 
Join Date: Nov 2004
Location: Grand Junction, Colorado
Posts: 56
Default

sandfish - thanks for the post, glad you like the scene, and thanks for info. As for the label that will be the reveiled in the end.

Ryan
__________________
Click here to visit my thread


Ritual is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
July/Aug - Norm - Regrets CrazyMerlin Previous Challenges & Competitions Area 39 31-08-2005 04:18 PM
July/Aug - Norm - Bullet_Evader bullet_evader Previous Challenges & Competitions Area 22 24-07-2005 06:10 PM
July/Aug - Norm - priimate priimate Previous Challenges & Competitions Area 23 24-07-2005 01:31 PM
July/Aug - Norm - daveythegravy daveythegravy Previous Challenges & Competitions Area 4 20-07-2005 10:51 PM
July - Chrispo® Norm chrispo Previous Challenges & Competitions Area 21 30-07-2004 06:14 PM


Forum Jump




Online since 2001
A good place to start for a newbie
Catch up with SimplyLightWave
SimplyLightWave was first started in London 14 years ago, and we've been dedicated to producing quality software training ever since. Faithful to the principle of learning by doing, our project based courses aim to give you the practical skills to quickly start creating your own work in LightWave. More...
Copyright © 2001-2018 SimplyLightWave | Terms & Conditions | Privacy Policy
/* Contact Form */