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#16 |
Registered Member
Join Date: May 2003
Location: Columbus, Ohio
Posts: 16
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Duh... here's the file:
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#17 |
Registered Member
Join Date: May 2003
Location: Columbus, Ohio
Posts: 16
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Here are some alternate views:
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#18 |
Full Access Member
Join Date: Apr 2003
Location: Hampshire, UK
Posts: 362
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Are you going to animate it, nice concept, great model.
Dae.
__________________
"I THINK, THEREFORE I AM" René*„escartes |
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#19 |
Registered Member
Join Date: May 2003
Location: Columbus, Ohio
Posts: 16
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Hi dae,
I would like to animate it, but I'm not sure how I'd technically want to do it. I'd have to figure out how to make the hydrolics work (any tutorials out there?) And, I guess I would split everything out into layers and set all the pivot points. I'm not sure if bones would work well for something like this. Any tips? |
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#20 |
Full Access Member
Join Date: Apr 2003
Location: Hampshire, UK
Posts: 362
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I have never tried to animate a machine of this type, I do know that _
Inside LightWave 7 by_ Dan Ablan goes over mechanical movement and how to set it up. Dae
__________________
"I THINK, THEREFORE I AM" René*„escartes |
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#21 |
Full Access Member
Join Date: Jan 2003
Location: San Jose, CA
Posts: 234
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that looks awesome dude :thumbsup:
__________________
"An artist's job is to surprise himself. Use all means possible." ~ Robert Henri |
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#22 |
Registered Member
Join Date: May 2003
Location: Columbus, Ohio
Posts: 16
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Hey, thanks!
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