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Old 08-06-2003, 06:11 PM   #1
buco
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Default June Challenge - buco - Normal

Ok, here I am, as promised!
This time the sketch is not as good but I've my supa-tank printed in my mind
It's capable of very high speed in every terrain condition (I hope..)
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Old 08-06-2003, 06:12 PM   #2
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Initial spline cage..
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Old 08-06-2003, 06:13 PM   #3
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..
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Old 09-06-2003, 08:51 AM   #4
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Reminds me of the tank thing from star wars 2
the image is from starwars.com

Dae
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Old 09-06-2003, 08:54 AM   #5
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this should be cool!!

good start buco
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Old 09-06-2003, 09:46 AM   #6
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looks very cool buco, keep it up!! Im very happy to see more people entering this month, maybe we can work it up so Kevin can stop bugging us about how much better the Maya community is
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Old 09-06-2003, 11:06 AM   #7
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Come on Matt, Pigs will fly before Kevin stops bugging us all.
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Old 09-06-2003, 11:49 PM   #8
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Thanks guys.. Here is an update of the 'SharkTank'
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Old 09-06-2003, 11:50 PM   #9
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A close up..
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Old 09-06-2003, 11:54 PM   #10
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Originally posted by dae
Reminds me of the tank thing from star wars 2..
Dae
Very ispiring (and obviously awesome). I didn't see this before but there is another image I saw browsing the web that inspired me. If I'll find it I'll post it
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Old 10-06-2003, 09:43 AM   #11
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it has that retro look to it
I like it

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Old 11-06-2003, 12:03 PM   #12
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Thanx, I'll post something new soon
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Old 17-06-2003, 10:56 PM   #13
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Here is a render. The modelling part is quite finished; a lot of texturing to do..
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Old 18-06-2003, 03:07 PM   #14
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will it have jaws pained on the side showing it pearly whites,
cool treads

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Old 21-06-2003, 04:19 PM   #15
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Yes, it's a shark-tank after all :p
BTW I've changed my mind about modeling; initially I tought to model the body as a single piece and cut out doors and alike with texturing but UV textures and subpatch are not as precise as I expected so I cutted out real geometry.. sob..
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