02-09-2003, 09:06 PM | #1 |
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September Challenge??
I didnt add one this month as I dont think we have enough interest here
We have started one at simplymaya http://forums.simplymaya.com/showthr...?threadid=7739 ...if you guys want it over here let me know and I will add it, if not then maybe a few ideas on what you want cheers |
02-09-2003, 09:25 PM | #2 |
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oh darn, 3 days in to september and allready 9 contestants on simplymaya.. whats wrong with us lightwavers :o :o :o
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03-09-2003, 03:11 PM | #3 |
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I'd love to enter these challenges but i simply don't have time at the moment.
Working full time during the day and when i do get some spare time, i'm normally writing plugins. I agree with what Cchristensen's idea in the august winner thread about running the competition over 2 months. Maybe more people would consider entering if they had more time ? |
03-09-2003, 06:10 PM | #4 |
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Kev, you know us LW'ers... we're busy working people, unlike you Maya hooligans.. KIDDING!
Anyways, the challenge spanning 2 months is a good idea.
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04-09-2003, 09:36 AM | #5 |
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Yup - have to agree. Running the challenge over two months (or even a quarter) would be better - we'd have more time to make cooler scenes (or even any scenes for those of us busy working on other stuff - it's now been 3 months since I've had a chance to touch LW)!!!!
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04-09-2003, 11:31 PM | #6 |
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What is with this comparison to SimplyMaya all the time? I'm sure that when SimplyMaya was in it's infancy there was no site to compare it to so why start now?
The problem is that the fanbase for this site isn't as large as that on SimplyMaya. More people means more input. Continue posting challenges even if you aren't happy with the number of participants. Once there is a large number of completed tutorials, I'm sure a community of people will follow. I for one don't feel comfortable with using procedural textures on everything and when I become confident with UV maps maybe I'll have some free time to contribute towards a monthly challange. |
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